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Civilization VII, one month later: The community and developers chime in

A month ago, Civilization VII launched to generally positive critical reviews, but user reviews on Steam and Metacritic weren’t nearly so positive, at least at first.

Take a look at the Civilization subreddit, and you’ll see a general consensus: The bones of this game are great, and even most of the radical changes to the classic formula (like breaking the game into much more distinct ages) are a welcome refresh.

On the other hand, there’s a sentiment that players are disappointed that some expected features are missing, some gameplay elements need additional polish, and most of all, the user interface was a bit of a mess at launch.

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Β© 2K Games

Toyota tunes up bZ4x with new battery, more power

Earlier today, Toyota and Lexus debuted some improved and some new electric vehicles. The event was focused on the European market, where battery EV penetration is relatively high, and I wouldn't expect either the Urban Cruiser or C-HR+ crossovers to show up on sale in the US. But we'll likely find the upgrades to the Toyota bZ4x and the closely related Lexus RZ, or at least some of them, in North American models at some point.

The revised bZ4x will come in three powertrain options, at least in the EU, all with new battery packs. There's a 165 hp (123 kW) front-wheel drive version coupled to a smaller-capacity 57.7 kWh battery pack (which I would not expect to come to the US), and then 221 hp (165 kW) FWD and 337 (252 kW) all-wheel drive options, both of which use a new 73.1 kWh battery pack.

For comparison, the bZ4xs that went on sale in the US several years ago are offered with either a 71.4 kWh pack for FWD or a 72.8 kWh pack for AWD versions.

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Β© Toyota

Civilization VII review: A major overhaul solves Civ’s oldest problems

3 February 2025 at 06:00

There’s a lot of talk of cozy games these days, and Civilization is definitely my personal cozy game. It’s relaxing to get lost in a flow state, making β€œa series of interesting decisions” for β€œone more turn,” then another, late into the evening.

Change is almost definitionally not cozy, though, and Civilization VII changes quite a lot β€”especially about the game’s overall structure.

Frankly, I’ve long felt the series peaked with Civilization IV, at least for me. But after playing VII for a couple of dozen hours, there’s a chance it’s at least as good as Civilization V, and it has the potential to even match IV with just a little more refinement.

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Β© Samuel Axon

Civilization VII preview: The most complete package since IV

16 January 2025 at 06:00

Making the seventh Civilization game is a tall order. With six prior entries, each with a different flavor, it's challenging to create a unique identity to get people to buy it while ensuring it’s familiar enough that it doesn’t drive longtime fans away.

This week, I spent 15 hours playing Civilization VIIβ€”which is slated for release next monthβ€”through two of its three ages: Antiquity and Exploration. That’s enough time to know that this is the most radical overhaul yet in a single new release without any expansions.

Regardless, my initial impressions are that this is also a return to form for the series. Like many others, I had gripes about Civilization VI. To be clear, VII isn’t a reset to pre-VI times; some concepts introduced in VI (like the hex-based city district system) are revisited and refined here.

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Β© Samuel Axon

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