How years of research built Grand Theft Auto VI’s obsessively detailed world
Sign up here In 2015, a group of Grand Theft Auto developers from Rockstar North took their first trips to Miami to do field research for the next game in the phenomenally popular crime series.
- “Before you’re doing hyper-organised research trips, you’re immersing yourself in the place and its history, the vibe of it,” Rob Nelson, one of the lead developers on GTA VI, tells me.
- This is the biggest game in the world, after all; I imagine it would be difficult to go entirely undercover.
- “But if you have a bunch of dorks going through a terrifying neighbourhood, you do stick out a bit.” Continue reading...
The developers behind its virtual Florida share how they built their most ambitious world so far • Don’t get Pushing Buttons delivered to your inbox?
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