A group of talented fans have made a native PC port of Star Fox 64, which they are calling Starship. Even better? It’s technically legal. Harbour Masters, the team behind the project, used a tool that converts the original game ROM into PC executable code, so it doesn’t actually use any proprietary Nintendo code.
This is the same method used to create the native PC port of Legend of Zelda: Ocarina of Time, and that one’s still available for download. Members of this crew also ported Majora’s Mask and Super Mario 64 using the same conversion tool. There is one major caveat here. You’ll need your own legally-sourced Star Fox 64 game ROM to play.
Just like previous ports, Starship features all kinds of modern bells and whistles to set itself apart from the 1997 original. The frame rate is higher and the port includes frame smoothing technology for better visuals. There are custom-made textures and the ability to run on widescreen monitors, as seen above.
There’s also another major benefit. This port is moddable, so who knows what we’ll see in the future once people get their hands on it. The team’s Ocarina of Time port has received plenty of love from the modding community. Some mods allow for abilities sourced from newer Zelda games and one even throws functioning Pikmin into the mix because, well, why not?
According to Redditors, the Star Fox 64 port is easy to get going on a Steam Deck, if that’s your bag. It requires Proton and some light hurdle-jumping, as the code isn’t Linux-based. It’s been a while since we’ve gotten a legitimate Star Fox game from Nintendo, and it was a weird one, so this could sate that neverending urge to do barrel rolls.
This article originally appeared on Engadget at https://www.engadget.com/gaming/pc/fans-made-a-native-star-fox-64-pc-port-with-some-modern-flourishes-174612229.html?src=rss
It looks like Meta is preparing to add displays to its popular line of Ray-Ban smart glasses, according to a report by Financial Times. These screens could show up in a future iteration of the device as early as next year. The likely release window is the second half of 2025.
According to folks familiar with Meta’s plans, the screens will be on the smaller side and will likely be used to display notifications or responses from Meta’s AI virtual assistant. It’s highly unlikely that the company is planning on making this a full mixed-reality device just yet.
For that, Meta has the recently-unveiled Orion AR glasses, which are still several years out. The same report indicates that the positive response to the Orion glasses has likely accelerated development and possibly ensured a commercial release. It was uncertain if those glasses would remain an in-house prototype.
The Ray-Ban smart glasses have been a surprise hit for Meta, and it’s easy to see why. They look great and perform admirably. The current model includes in-ear speakers, cameras, microphones and access to Meta’s virtual assistant.
I quite enjoy the simplicity of the current design, particularly when taking photos and videos. My hope is that screens do not get in the way of that simplicity and that they don’t come at the expense of, say, improvements to the camera system.
Ray-Ban Meta glasses, after all, are the perfect device for snapping quick photos of a pet. Have you ever tried to will an animal to keep still so you can dig your phone out of a bag to take a photo? Those darned cuties never do. The Ray-Bans solve that problem.
This article originally appeared on Engadget at https://www.engadget.com/ar-vr/meta-is-reportedly-adding-displays-to-its-ray-ban-smart-glasses-162634427.html?src=rss
Hisense has officially unveiled its new HT Saturn audio system just ahead of CES, and it's a doozy. This five-piece surround system includes four identical satellite units and a single 6.5-inch subwoofer. All told, it ships with 13 speakers spread across the five units, each of them wireless.
The company says this system has been “purpose-built to complement” extra-large screens, with Hisense announcing its the perfect companion to its own TVs that are 85-inches or bigger. The HT Saturn is especially feature-rich, as it’s compatible with both Dolby Atmos and DTS:X technology.
It also includes a room calibration system, to ensure the best possible audio, and can use the TV’s onboard speaker as an additional component. The system features plenty of useful connection options, including HDMI eARC, optical and Bluetooth 5.3. Everything is wall-mountable, which is great because it can be tough to find space for five cube-shaped speakers.
The system also features five unique EQ modes that optimize sound for movies, music, games and more. We don’t know the cost or when it’ll come out. The Hisense HT Saturn wireless audio system will officially debut at CES 2025, so we’ll likely get pricing and availability details early next year. If you have an immediate hankering for a new entertainment-based sound system, Sony put out some good stuff this year.
This article originally appeared on Engadget at https://www.engadget.com/audio/speakers/hisenses-ht-saturn-speakers-feature-wireless-dolby-atmos-and-room-calibration-192952302.html?src=rss
Netflix has inked a deal with FIFA to snag exclusive US broadcasting rights to the next two Women’s World Cup tournaments, according to a report by ESPN. This contract covers both the 2027 and 2031 events.
Neither entity has described the financial value of the deal, but it has been reported to be the most significant contract that FIFA has ever signed with a streaming service for a major tournament. FIFA president Gianni Infantino called it a “landmark moment for sports media rights and a “truly historic day for broadcasting and for women's football.”
This happened because FIFA unbundled the media rights for the women’s event for the very first time, which goes into effect after Fox airs the next Men’s World Cup in 2026. The 2027 Women’s World Cup is being held in Brazil. The 2031 event doesn’t have a home yet, but the US is expected to make a bid.
This is a fairly big deal for Netflix, given that FIFA reported that a full 1.12 billion people watched the 2019 Women’s World Cup, which the US won. This is a global number, of course, but the 2023 tournament recorded the highest-ever US domestic viewership. The sport is certainly catching on over on this side of the pond.
Netflix has been making big moves into the world of live sporting events as of late. There was that utterly ridiculous Jake Paul/Mike Tyson fight, but the platform will soon be home to the weekly WWE Monday Night Raw broadcast.
This article originally appeared on Engadget at https://www.engadget.com/entertainment/streaming/netflix-scores-the-broadcasting-rights-to-the-fifa-womens-world-cup-174017963.html?src=rss
Do you constantly lose stuff? Then we have a deal for you. A four-pack of Apple AirTag tracking chips is available via Amazon for just $70. This is a record low price and represents a discount of $30. That breaks down to $17.50 per tag.
Apple AirTags easily made our list of the best Bluetooth trackers, and this is especially true if you’re already tied into the company’s ecosystem. The finding network is vast and comprehensive, which really helps when it comes time to actually find one of these tags. Just think of all of those AirTags, iPhones and other devices out there in the world helping to create this network.
These trackers can also tap into the ultra-wideband (UWB) wireless protocol, which creates a sort of game out of finding a lost item in the home. As long as the object is within 25 feet of your smartphone, the screen will display directional arrows and a distance meter. This lets you zero in on the object without having to constantly ring the AirTag.
Now onto the caveats. AirTags really only work with iPhones and other Apple devices, so Android users should keep shopping for something else. Also, the ringer only pings for seven seconds at a time, which can make finding something feel like a mad dash. Finally, there’s no attachment point for connecting to a keychain or a related accessory. Luckily, there are all kinds of amazing AirTag accessories to get that job done. One recent case even comes with batteries that will power the tag for a full decade.
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This article originally appeared on Engadget at https://www.engadget.com/deals/a-four-pack-of-apple-airtags-is-down-to-a-record-low-of-70-161406703.html?src=rss
What’s the benefit here for New Zealand residents? It’s a country with many rural areas without access to mobile towers, resulting in weak or no signals. This should even the playing field for people who don’t live near big cities.
Now onto the caveats, and there are a couple of big ones. Starlink texting is incredibly slow when compared to traditional methods. One NZ says that most messages should be sent and received within three minutes during the initial rollout, but admits that timeframe could increase to “10 minutes or longer.” It is for this reason that the company continues to urge folks to carry a personal locator beacon when traveling to a remote area.
The service is also only supported by four smartphone models, which includes the Samsung Galaxy Z Flip 6, Samsung Galaxy Z Fold 6, Samsung Galaxy S24 Ultra and OPPO Find X8 Pro. This list of eligible devices is expected to grow next year. The company also intends to eventually expand the service to include voice calling and data.
The satellite service is free for existing One NZ customers on paid-monthly plans, but we don’t know the pricing scheme for new customers or for those signed up for other types of contracts. Starlink has partnered with other telecommunications companies to bring comprehensive coverage to Japan, Peru, Switzerland and Chile. As previously mentioned, it’s also working with T-Mobile to do something similar in the US.
This article originally appeared on Engadget at https://www.engadget.com/mobile/starlinks-first-nationwide-satellite-texting-service-goes-live-in-new-zealand-182343142.html?src=rss
Sony has acquired a major stake in FromSoftware’s parent company Kadokawa. This follows reports that Sony was in talks to purchase the company outright. It looks like that isn’t happening, but Sony has boosted its total ownership of Kadokawa up to ten percent after spending around $300 million on more shares. This makes Sony the largest shareholder of the Japanese publisher.
Sony likely made this move to get its hands on some of Kadokawa’s IP, which includes the entire roster of FromSoftware games and franchises created by Spike Chunsoft and Gotcha Gotcha Games. Kadokawa also publishes a boatload of anime and manga. A press release noted that the two companies will now “discuss specific initiatives for collaboration,” which will include “live-action films and TV drama.”
Does this mean that we’ll soon get an Elden Ring or Dark Souls movie? These are some of Kadokawa’s most prominent franchises, so it’s certainly possible. The companies have also promised to promote the “global expansion of a wide range of entertainment, including anime and games.”
As for console exclusivity, don’t hold your breath. Sony already owns a 14 percent stake in FromSoftware and games like Elden Ring and Sekiro: Shadows Die Twice are available on PlayStation consoles, Xbox consoles and for PCs. To that end, there's some co-op DLC coming to Elden Ring sometime next year.
This article originally appeared on Engadget at https://www.engadget.com/gaming/sony-is-now-the-largest-shareholder-of-fromsoftwares-parent-company-165934956.html?src=rss
Apple has issued a complaint about Meta regarding the DMA’s mandated interoperability requests, as reported by Reuters. The iPhone maker says that Meta has issued 15 of these requests, which it says could impact the privacy and security of users. Meta disagrees.
First, a quick primer. The EU’s Digital Markets Act (DMA) requires that Apple allow rivals and third-party app developers to inter-operate with its own services or risk a steep fine, as much as ten percent of global turnover. Under the terms of the DMA, Apple must allow other companies to submit interoperability requests for hardware and software that affect iOS and iPadOS devices.
Apple must assess these requests and, if approved, have to design a solution to allow for effective interoperability. Meta has issued 15 of these requests, more than any other company, and Apple says that compliance would give the company extensive access to its technology stack. Apple also says that doing so could put the privacy and security of users at risk.
"If Apple were to have to grant all of these requests, Facebook, Instagram and WhatsApp could enable Meta to read on a user's device all of their messages and emails, see every phone call they make or receive, track every app that they use, scan all of their photos, look at their files and calendar events, log all of their passwords and more," Apple wrote in a statement to Reuters.
The company also referred to Meta’s recent privacy issues throughout Europe. Meta has been fined in various countries for data breaches and for tracking users across apps, among other concerns.
Meta, of course, has a different take on things. The social media and VR giant wrote that “what Apple is actually saying is they don’t believe in interoperability. Every time Apple is called out for its anticompetitive behavior, they defend themselves on privacy grounds that have no basis in reality.”
We sent preliminary findings to Apple under the Digital Markets Act.
Apple should open iOS features like notifications, AirPlay, and AirDrop to third-party devices, enhancing innovation and user choice.
It should also improve transparency and predictability for developers ↓
We don’t know if the EU will intervene on behalf of Apple or Meta in this case, but the European Commission recently published preliminary directions on how Apple should open up to rivals. These measures would require Apple to be transparent regarding the different phases, deadlines and criteria involving the completion of interoperability requests.
These proposed measures are open for debate until January 9. In March, a decision is expected as to whether or not Apple has complied with the DMA’s interoperability provision.
This article originally appeared on Engadget at https://www.engadget.com/big-tech/apple-and-meta-are-beefing-over-the-dmas-mandated-interoperability-requests-155851120.html?src=rss
The company behind the news app Flipboard just launched something called Surf, which is sort of like an RSS feed for the open social web. The app allows users to create feeds that pull from the open social web, including services like Mastodon and Bluesky. It also sources content from blogs, podcasts and YouTube videos.
Flipboard CEO Mike McCue calls it a “browser for the social web” and that description makes a whole lot of sense. Surf supports a whole bunch of open protocols, including RSS, Bluesky’s AT Protocol and ActivityPub. That last one is used to power decentralized platforms like Mastodon, Threads, Pixelfed, PeerTube and Friendica, among others. This follows Flipboard itself moving to the fediverse, which allowed for full interoperability with Mastodon and other decentralized networks.
The app has been in development for nearly two years and lets users build custom feeds using a combination of sources. If you wanted to follow a niche topic like, say, 3D printing, you could add notable people to a feed, along with hashtags, specific RSS feeds, preferred podcasts and more. As of the initial beta launch, Surf comes with 30,000 predefined topics to explore. Custom feeds can also explore multiple topics at once, to personalize things.
The app’s home page includes a wide swath of curated feeds to follow that are organized into sections like Featured, Trending, Communities and Expert Voices. Feeds are configurable in a number of ways, which lets users include or exclude stuff like replies, reposts or mature content. Thankfully, the order of the feed is also fully adjustable, with an option for a Twitter-like timeline.
This sounds pretty cool right? One of the main problems in this new era of the social web, in which the old guard has lost so much steam, is the lack of a centralized hub. This looks to solve that problem to some extent.
Now a spot of bad news. Surf is technically available right now, but only as an invite-only, closed beta. If you can get a hold of one of those invites, the app is available for both iOS and Android, with a desktop client coming soon.
This article originally appeared on Engadget at https://www.engadget.com/apps/flipboard-just-launched-surf-which-is-sort-of-like-an-rss-feed-for-the-open-social-web-184015833.html?src=rss
The survival horror indie hit Pacific Drive is getting turned into a TV show, according to a report by Variety. Director James Wan, who is best known for Saw and Aquaman, has scooped up the rights to the game, though that’s about all we know. There’s no casting news yet, or even information as to which streamer or network it will premiere on. It’s time to play the waiting game.
Pacific Drive is certainly a unique take on the survival horror genre. It’s a first-person driving sim that tasks players with exploring a supernatural version of the wilds of Washington. It’s like Twin Peaks, if it was set entirely in the driver’s side of a beat-up station wagon. The game has been lauded since its release back in February, securing a nomination for Best Debut Indie Game at The Game Awards, among other accolades.
This is to say that Pacific Drive is far from the only forthcoming video game adaptation. The horror-tinged fishing sim Dredgeis being turned into a movie and there’s a cartoon coming out based on Vampire Survivors. Even The Legend of Zelda is getting a live action film, as is Minecraft. Are video games the new superheroes?
This article originally appeared on Engadget at https://www.engadget.com/gaming/nifty-survival-horror-game-pacific-drive-is-getting-turned-into-a-tv-show-163512558.html?src=rss
Apple’s Voice Memos app just got the promised layering functionality that was shown off back in September at the iPhone event. This allows people to layer another track on top of a pre-existing track, which turns the app into an extremely-limited, though still useful, recording tool. This update is part of iOS 18.2, which also brings more AI tomfoolery like a custom emoji maker.
There’s one major caveat here. The Voice Memos software tweak is only available for the iPhone 16 Pro and the Pro Max. This is a bummer, given that track layering isn’t exactly rocket science, but the company says there’s a good reason to exclude other models.
The software lets people add that second layer without wearing headphones, which is possible thanks to some algorithmic wizardry, the A18 Pro chip and those new “studio-quality” microphones that come with the iPhone 16 Pro and iPhone 16 Pro Max. That’s a pretty neat trick but, you know, not exactly necessary. I don’t mind wearing headphones for a minute.
The update can also split the voice memo into its two composite tracks, for use later with legitimate recording software. That’s another neat little trick and sort of similar to what The Beatles did for their latest (and final) song. Singer Michael Bublé and country star Carly Pearce used the Voice Memos app to make a little Christmas song, as seen below.
As with all things recorded with Voice Memos, the files will be synced across devices thanks to Apple iCloud. These multi-layered tracks will also be available on Mac computers to drag-and-drop into a session with Logic Pro.
This article originally appeared on Engadget at https://www.engadget.com/audio/apple-finally-launches-its-multi-track-recording-tool-for-voice-memos-194623218.html?src=rss
The Academy Awards ceremony is streaming live for the very first time in its 97-year history. The Oscars will stream on Hulu at the same time as it airs on traditional network TV via ABC. The ceremony starts on March 2 at 7PM ET, though there’s a live red carpet show that kicks off a half hour before that.
It’s very strange that it took this long but, whatever, I’ll take it. I don’t even have regular TV, so Hulu will be the only way I’ll be able to watch the telecast live, aside from picking up a shady stream somewhere. It’s likely the same for many of you reading this.
To that end, the Hulu stream could lead to a serious uptick in ratings, with some industry experts saying that the telecast will hit 30 million live viewers. The Oscars haven’t gotten that many eyeballs since 2017 when Moonlightfamously snatched victory from the jaws of La La Land defeat. The 2024 ceremony drew 21.5 million viewers, but this was a huge uptick from the COVID years.
This year’s broadcast is being hosted by the king of hot wings himself, Conan O’Brien. The awards nominees won’t be announced until January 17 and there are plenty of flicks that could end up in the top spot. These include Wicked, The Brutalist, Anora and I Saw the TV Glow, among many others.
This article originally appeared on Engadget at https://www.engadget.com/entertainment/the-oscars-will-stream-live-for-the-very-first-time-on-hulu-191638415.html?src=rss
The latest Day of the Devs showcase has come and gone, but the stream placed a spotlight on a whole bunch of promising indie games. The event is curated by Double Fine and iam8bit and this digital showcase highlighted dozens of in-progress titles to keep an eye on. The virtual show included some world premieres and release date announcements, along with a bunch of new trailers about games we already knew about.
We winnowed down the list to our 14 favorites, so it’s a baker's dozen plus one. These are all vastly different titles, with their own publishers, genres, budgets and visual styles. They have just one thing in common. These are indie games, in the truest sense of the word.
Release date announcement
Hyper Light Breaker
Can you believe it? The successor to the surprise hitHyper Light Drifter is nearly here, as the game releases as an early access title on Steam on January 14. Notice I said “successor” and not “sequel.” Hyper Light Breaker drops the retro 2D Zelda aesthetic in favor of an all-new 3D engine, while the story itself is positioned more as a prequel. It’s also no longer a single-player affair, as this game places an emphasis on co-op play. One thing that hasn’t changed? The action is still relentless and there will still be waves of enemies to slash through. This follow-up has faced some delays, so it’s good to see we are only a month out from giving it a go.
As the name suggests, this is a musical game that stars peanut butter and jelly. The handcrafted art style is breathtaking, calling to mind stuff like the recent Yoshi games. The title chronicles the invention of the peanut butter and jelly sandwich, so it follows a peanut and a strawberry on their journey to get grinded up, salted, sugared and spread between two slices of bread. We don’t know exactly how this game will play, though I spied some quick-time events in the trailer, but the music sounds great and the child-like mangling of Shakespearean dialogue is super-cute.
The hit run-and-gun roguelite is getting a sequel, and it looks like an improvement over the original in every major way. There’s an updated weapons system and plenty of new melee and long-distance weapons to choose from, including a gun that quite literally shoots out a giant dragon. Item synergies are back, and are even crazier this time around. The sequel also includes many of the random elements from the original, like slot machines and claw games.
There are brand-new minigames, such as a nifty-looking match-three puzzler. The graphics look similar to the original, but that’s not a bad thing. I put like 80 hours into the first one on my Steam Deck, so this is definitely going on my wishlist. Neon Abyss 2 is due to hit early access in 2025.
Recur
This goofy-looking puzzle platformer tasks players with controlling a postal worker that can manipulate time. Is a pack of angry dogs (they hate postal workers) harassing you on the beat? Rewind time and put them behind a locked gate. There look to be all kinds of unique puzzles that take advantage of the overlaying game mechanic. The graphics look gorgeous, with a cartoony art design, and the world looks both silly and dangerous. It’s being published by Astra Logical, who released the well-received Rebots and Star Stuff. We don’t have a release window for this one, but it’s definitely worth keeping an eye on.
Tankhead
This is a third-person action game in which players control flying drones that can connect to robots and vehicles, allowing for unique vehicular combat scenarios. The title Tankhead is quite literal, as the drone typically sits atop the head of a tank. The trailer shows other bizarre combinations, like some kind of nightmare hybrid between a building and a horse. Customization seems to be the name of the game here, with a myriad of chassis and weapon combos available. Want some good news? Tankhead is available right now on the Epic Games Store.
Blippo+
Here’s something really interesting from Panic, the publisher behind Untitled Goose Game and the creator of the adorable portable console Playdate. Blippo+ looks less like a game and more like those interdimensional cable episodes of Rick and Morty. The FMV title is a portal to an entire cable platform of made-up TV shows, complete with a directory of what’s airing and more oddities than you can shake a stick at. It's being developed by YACHT and Telefantasy Studios, and seems to have a similar vibe to the latter company's archive, drag performer included. We aren’t sure what the actual game will be, or if there even is one beneath the layer of public access grime, but the trailer sure has us intrigued. It’ll be available for PC via Steam in the near future.
Other stuff that looks dope
Faraway
Looking for something simple, yet hopelessly addictive? Faraway is a one-button affair that tasks folks with exploring the furthest reaches of space. This is done by drawing constellations and connecting stars together. It’s a puzzle game, complete with various modes, a high-score counter and multipliers. The maps are procedurally generated and the graphics look appropriately minimal. This one has the Annapurna pedigree, so it’s definitely worth keeping an eye on. We could all use a new iconic puzzle game. Faraway will be released for PC sometime in 2025.
This game is described as a “roguelike Gone Home mixed with a board game.” From the trailer, that doesn’t sound so far off. The game tasks players with exploring a large estate that changes every day, due to an ever-shifting blueprint (thus the title.) There are plenty of family mysteries to unravel and a strategy component that allows for purposeful rejiggering of the aforementioned blueprint. The vibe is appropriately eerie and, well, who doesn’t like exploring a creepy old mansion? Blue Prince is a PC title that launches in the early part of next year.
Have you ever wanted to change the course of history by going back in time with a few machine guns and laying waste to hordes of medieval-era bozos? That’s the basic premise of Kingmakers. The game asks players to “grab a gun and lead an army of thousands into massive, real-time simulated battles.” It’s a blend of action and strategy, like many medieval real-time strategy games, but with an exceptionally strong hook. Also, everything is destructible and can be blown up, which is always a nice touch. The game can be played solo or in a co-op mode with up to four players. It comes out sometime next year as an early access title.
Bionic Bay
This nifty-looking title takes its inspiration from games like Gravity Rush and Limbo. It’s a side-scrolling platformer with a gorgeous aesthetic, just like the aforementioned Limbo, but the protagonist has the ability to control time and gravity. He can also teleport objects. This leads to all manner of precision-based platforming and plenty of unique puzzles, all set across an ancient biomechanical world. Publisher Kepler Interactive, who released the incredible Pacific Drive, are calling it “a platformer like no other.” It comes out on March 13 for PS5 and PC via Steam. It’s available for wishlisting right now.
Sleight of Hand
This is a third-person hybrid game that combines stealth action with deckbuilding, all set in a magical noir-tinged city. It’s extremely easy on the eyes, with a darkened color palette and a cast of oddballs. Players control an occult detective pulled out of retirement to do one last job. You know the drill. It’s noir. As for gameplay, the developer’s say it’s like Metal Gear Solid, only with the guns and tools replaced by cards. These cards dictate what moves and powers are available. The protagonist can disappear in a puff of smoke or set a bunch of nameless thugs on fire, so long as the deck is right. It looks fun! Sleight of Hand is available to wishlist right now and will be released for Xbox consoles and PC via Steam. It’ll also be available on Game Pass when it launches.
This “hand-felted stop motion” game looks absolutely stunning and it was developed by a pair of twin siblings. The felt. The fabric. It all looks so real. Feltopia is, basically, a shmup, but with some unique mechanics that set it apart from rival shooters. First of all, there will be no killing of enemies. Instead, players shoot positive vibes that transform monsters into friends. The developers are calling it a “cute-em-up” instead of a shoot-em-up. Also, every single sprite in the game has been needle-felted by hand. That’s some dedication. You can wishlist this one on Steam right now, but it doesn’t actually come out until 2026. All of that fabric work takes time.
Here’s something I’ve never seen before. Incolatus: Don't Stop, Girlypop! is a first-person shooter inspired by early 2000s girly pop. The soundtrack is pumping, everything is pink and players communicate via a Nokia-style flip phone. There’s another twist, beyond those retro-soaked vibes. The game encourages people to never stand still, like the early 2000s action flick Crank. Constant movement will reward players with bonus damage and healing. Finally, there’s a dress up minigame that’s inspired by CD ROM titles from the 1990s and early 2000s. Inject this game into my Y2K-loving veins please. It’s available to wishlist on Steam right now and will be released “soon.”
As the name suggests, this is a digital version of a pre-existing puzzle book. It may look like a traditional word search puzzle, but players are dropped in without any guidance. We'll have to figure out the rules on our own, which can be deduced by working through the 90 puzzles. There’s a legitimate story and an entire made-up language. That’s right. The words that comprise each puzzle grid will not be in English, or in any recognizable language. Every time a player unlocks (or unloks) a new word, it provides a unique power up. The whole point is to use these power ups to black out the entire grid. It looks pretty fun and, guess what, it’s available right now on PC. The devs say it’ll be released for mobile devices next year. This does seem like the perfect tablet game.
This article originally appeared on Engadget at https://www.engadget.com/gaming/here-are-the-14-most-interesting-titles-from-the-day-of-the-devs-game-awards-stream-183001600.html?src=rss
Nintendo has purchased the remaining shares of Monolith Soft, according to a report by Automaton. Up until recently, Monolith’s founders have held onto a four percent stake in the company, likely for symbolic reasons, but those days are done. Nintendo now owns the whole dang thing.
Monolith Soft was originally founded in 1999 by Hirohide Sugiura, Tetsuya Takahashi and Yasuyuki Honne, along with a hefty investment from Bandai Namco. The company created the Xenosaga series, a spiritual successor to Square’s Xenogears that co-founder Takahashi originally wrote and directed.
Monolith made a trio of Xenosaga games before Nintendo swooped in and bought 80 percent of company shares from Bandai Namco in 2007. Nintendo increased its stake to 96 percent in 2011 and now, well, it’s got the full hundo.
We don’t exactly know when this final transaction took place. Monolith’s company brochure for 2024 still showed the founders owning four percent. This held as far as October 1, but changed by November 21, as spotted by VGC. We are also in the dark as to what Monolith has been working on, aside from helping Nintendo on key franchises, but Xenoblade Chronicles 3 sure was good.
This article originally appeared on Engadget at https://www.engadget.com/gaming/nintendo/nintendo-buys-remaining-four-percent-of-monolith-soft-as-a-little-treat-173510990.html?src=rss
The Pokémon Company and stop-motion studio Aardman just announced that they are working on a “special project” together. We don’t have too many details about the project, except that it will allow Aardman to bring “their unique style of storytelling to the Pokémon universe in brand-new adventures.” That sounds like a TV show or movie, right?
We also know that this mystery project will be released to the public in 2027, so that’s something to look forward to. The companies said that more information will be shared in the near future.
“Aardman are masters of their craft, and we have been blown away by their talent and creativity. What we have been working on together ensures our global Pokémon fans are in for a treat,” said Taito Okiura, VP of Marketing and Media at The Pokémon Company.
Okiura isn’t kidding. Aardman has been in the animation game since 1972 and is most famous for stuff like the Wallace and Gromit and Chicken Run franchises. The company is a claymation and stop-motion animation powerhouse. Remember that classic music video for Peter Gabriel’s “Sledgehammer”? That’s Aardman, as is the video for Nina Simone’s “My Baby Just Cares for Me.”
This partnership tells me one thing. The Pokémon Company is still interested in stop-motion animation, after the success of Pokémon Concierge on Netflix. Season two of that show is currently in production and will likely drop well before 2027. At least it’ll tide us over until we get our eyeballs on whatever Aardman is cooking up.
This article originally appeared on Engadget at https://www.engadget.com/entertainment/the-pokemon-company-is-teaming-up-with-wallace-and-gromit-studio-aardman-on-a-mystery-project-162122458.html?src=rss
Apple Music just announced that it's expanding its live radio offerings and adding three new stations to the lineup. These channels are hosted by actual people and are available to everyone, even those without a paid Apple Music subscription.
First up, there’s Apple Música Uno, which celebrates the “wealth of stylistic diversity in Latin music around the world.” The station will play music from a wide variety of genres, including Música Mexicana, reggaetón, tropical, Latin pop and more. It’s being hosted by superstars like Becky G, Rauw Alejandro and Grupo Frontera, along with radio personalities Evelyn Sicairos and Lechero. It airs every weekday, though weekends will feature special programming.
Apple Music Club kicks things up a notch, with an emphasis on dance and electronic music. The show will be guided by Tim Sweeney, the host of WNYU’s Beats in Space and not the guy who runs Epic Games, along with DJ and artist NAINA. Apple says each playlist will be “thoughtfully curated into a set that is fully alive.” These playlists will be curated by a mix of luminaries, including Honey Dijon, Jamie xx and FKA twigs. Once aired, each broadcast will be available for revists via DJ Mixes on the platform.
Finally, there’s Apple Music Chill, which is described as “an escape, a refuge” and a “sanctuary in sound.” It’s something nice to have on in the background as you go about your day. This reads to me like it’s a version of the famous lo-fi girl playlists. Apple says that “programming will be a continuous flow of chill highlights across genres.” It all kicks off with a brand-new Beck song, a cover of the George Harrison classic “Be Here Now.” One of the hosts is Brian Eno, who is an absolute master of chill (among other things.)
All of these stations are available right now. They join pre-existing channels like Apple Music 1, Apple Music Hits and Apple Music Country.
This article originally appeared on Engadget at https://www.engadget.com/audio/apple-music-expands-its-live-radio-offerings-with-three-new-stations-184912171.html?src=rss
Rode just announced the latest iteration of its well-regarded Wireless GO microphone system. The third-gen kit brings plenty of new features to the table, especially when compared to 2021’s Wireless GO II.
The microphone allows for 32-bit float on-board recording and audio can be captured directly to the receiver. The system allows up to 40 hours of footage, stored internally, and includes a new technology called GainAssist.
This is a compression algorithm, of sorts, that will “dynamically balance audio levels on-the-fly.” Rode says the system eliminates “the wild fluctuations typically found in a raw recording.” The company even says that there should be little-to-no editing required in post when using this system. If the algorithm makes a mistake, the microphone includes a secondary storage channel that records a dry copy of the audio.
Most users will use these microphones connected to a camera of some kind, so on-board storage won’t be needed. Rode says that the new Wireless GO system can operate up to 260 meters from the receiver, so long as it's in the line of sight. The company also says that it is compatible with all Rode Series IV devices, including the RodeCaster Pro II and Rodecaster Video. This is in addition to offering “universal compatibility with cameras, smartphones and computers.”
There are locking lavalier connectors and an integrated LCD screen for keeping an eye on battery and audio signal levels. Finally, this system is available in a whole bunch of limited-edition colors, including red, orange, pink and purple, among others. The Wireless GO II was only available in black and white.
This updated Wireless GO microphone kit comes with one receiver, two transceivers, a charging hub, a few windshields and plenty of cables. It's available for $300. There’s also a dedicated charging case, which is sold separately for $90.
This article originally appeared on Engadget at https://www.engadget.com/audio/rodes-latest-wireless-go-microphone-system-boasts-40-hours-of-on-board-storage-230014651.html?src=rss
Is your weekend a bit bare-bones? Here’s something that could entertain you for a minute or two. The chatbot Grok-2 is now free for everyone to fool around with on X. We knew this was coming and, well, now it’s here. Grok it up baby.
There are some limitations for those who don’t want to plunk down $8 (or more) each month for X Premium. The free tier only allows for ten messages in each two-hour period. There’s also a hard cap on image analysis, at three requests per day. This Grok-2 beta will now be the only game in X town, as it’s replacing the pre-existing Grok-2 mini chatbot.
🚨Breaking: Grok free tier is now available worldwide .
It is very limited: Can analyze 3 images a day Can do 10 messages per 2 hours including images
It’s no secret that X has been hemorrhaging users as they depart for the greener pastures of Threads, Bluesky or, in rare cases, real life. Maybe Elon Musk and cohorts removed the Grok paywall to lure back dissatisfied users. However, it’s also likely that X made this move to better compete in a crowded marketplace. There are a bunch of free chatbots out there, including OpenAI’s ChatGPT, Microsoft Copilot, Google Gemini and Anthropic’s Claude.
So if you’re bored as paste, head on over to your (likely dormant) X account and give Grok a whirl. I did and it whipped up some images of cats eating spaghetti before I maxed out the query cap. Look at all of the spaghetti on that table. Bad kitties!
This article originally appeared on Engadget at https://www.engadget.com/social-media/if-youre-really-bored-xs-grok-ai-chatbot-is-now-free-to-use-194715700.html?src=rss
There’s a new TMNT game in town, and it’s unlike anything the franchise has attempted before. Teenage Mutant Ninja Turtles: Tactical Takedown, as the name suggests, is a turn-based strategy RPG. This means that players will control characters on a grid-based map, with each turn representing movement or an action of some sort.
There’s one thing that sets this game apart from its SRPG cousins. Battles take “minutes” to complete, which is a far cry from the time-consuming affairs found in games like Unicorn Overlord. From the trailer, the fights look even zippier than the Mario + Rabbids series. Also, players control each turtle independently on a solo campaign before teaming up to take on a boss.
The graphics look cartoony and on-brand, bringing to mind a tabletop session with D&D miniatures. It looks like all of the turtle’s favorite hang out spots are represented here, from the sewers to the NYC subway system. This could be a neat way to bring new players into the genre.
This is a unique entry in the TMNT franchise, but it’s also a new type of game for developer Scaffold Games. This is the company that brought us the absolutely disturbing Clickholding and the third-person shooter El Paso, Elsewhere. The company also made I Am Your Beast and Space Warlord Organ Trading Simulator. None of these titles are turn-based tactical RPGs.
Teenage Mutant Ninja Turtles: Tactical Takedown will be released for PCs sometime next year. You can preorder the game right now via Steam. Publisher Paramount Game Studios hasn’t said anything about a potential console release, so perhaps hold off on organizing that pizza party.
This article originally appeared on Engadget at https://www.engadget.com/gaming/pc/teenage-mutant-ninja-turtles-tactical-takedown-is-the-first-turn-based-game-in-the-franchises-long-history-175730833.html?src=rss
Riot just announced a trading card game (TCG) based on League of Legends. It’s called Project K and looks like a whole lot of fun. The cards look exquisitely-drawn and pull from IPs throughout the wider LoL universe, including the Netflix hit Arcane.
Project K is not a physical version of the pre-existing digital card game Legends of Runeterra, though it does use some characters and locations from that one. It’s a brand-new thing that the creators say is designed “for everyone who loves card games, collecting and connecting with friends across the table.”
To that end, there are multiple game modes to suit different types of players. Like many trading card games, players can form unique decks that encourage particular playstyles. For instance, a Jinx deck, from Arcane, is useful for causing “as much mayhem as possible.” That’s kind of her whole thing.
If this seems familiar, that’s because Riot teased a card game for China earlier this year, called Rune Battleground. This looks like it could be the very same game, based on some of the art accompanying the back of the cards as seen in both trailers.
Now on to some bad news. Riot already has a publishing partner for China, but not in the rest of the world. It’s currently looking for a US-based partner. This will likely delay the game’s release a bit, though it’s coming out in China early next year. Despite this hiccup, the company says it’ll be opening up preorders for an Arcane Box Set of the game in the coming months.
This article originally appeared on Engadget at https://www.engadget.com/gaming/riot-is-making-a-physical-league-of-legends-tcg-and-its-not-lor-162923406.html?src=rss