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The Apple Watch SE is $80 off right now

The Apple Watch SE is on sale via Amazon for $169. This is a discount of $80, which represents a savings of over 30 percent. If you’ve been on the fence regarding Apple’s entry-level smartwatch, this could be the perfect excuse to, uh, get off that fence. Or climb it. I’m not exactly sure how that idiom works.

The Watch SE easily found a place on our list of the best Apple smartwatches. Despite being the company’s bare-bones model, it still offers plenty of bang for the buck. It can do crash detection, heart rate monitoring, emergency calling and more. There’s a reason why we called it “the best smartwatch for the money” in our official review.

It uses the same chip as the original Ultra and the Series 8, so the performance is on point. It’s covered in durable Ion-X glass and offers 50 meters of water resistance. The screen isn’t quite as bright as with the pricier models, but we still found the display to be “crisp and easy to read.” The watch is also lightweight and comfortable.

There are some trade-offs here when compared to Apple’s more extravagant smartwatches. The SE doesn’t support the new Double Tap feature for Siri requests and it doesn’t include a blood oxygen monitor or a temperature sensor. The final caveat? This watch came out in 2022, so a refresh is likely on the horizon.

Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.

This article originally appeared on Engadget at https://www.engadget.com/deals/the-apple-watch-se-is-80-off-right-now-162845944.html?src=rss

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© Cherlynn Low / Engadget

A watch on a wrist.

Anker's newest charger and power bank have dropped to record-low prices

The Anker Charger (140W, 4-Port, PD 3.1) launched during CES 2025 with a discount of $10 off the original $90 price, and now that discount is back again. The only difference is you don’t need to enter a coupon code since Anker is tacking on the discount immediately. There’s also a time-limited deal on the Anker 100W Laptop Power Bank, so you’ll have to move fast if you’re interested.

The Anker Charger has three USB-C ports and one USB-A port. Two USB-C ports can charge a 15-inch MacBook Air to 50 percent within 30 minutes. The built-in display also shows temperature, port-specific wattage and current maximum output. At less than 10 ounces, it’s a brick you can take anywhere.

As for the Laptop Power Bank, it has a maximum single output of 100W and charges up to four devices at once thanks to its 25,000 mAh capacity. The retractable cables prevent the possibility of a tangled mess of wires. While capable of charging a MacBook Pro to 50 percent in 33 minutes, this power bank can be recharged to 30 percent in 20 minutes, allowing for frequent use.

This article originally appeared on Engadget at https://www.engadget.com/deals/ankers-newest-charger-and-power-bank-have-dropped-to-record-low-prices-151555595.html?src=rss

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© Anker

Anker Charger

Kamado Joe debuts the Big Joe Konnected Joe, a larger smart charcoal grill

Middleby Outdoor added smart grilling features to its Kamado Joe ceramic grills in 2023 with the Konnected Joe. Now, the company is introducing a larger model with more cooking space. With the Big Joe Konnected Joe, you get all the features from the Konnected Joe, but with an additional 200 square inches of cooking space. And since this is still a kamado-style grill, you'll get all the benefits of the ceramic construction, including fuel efficiency and heat retention. 

The Big Joe Konnected Joe is the continuation of the Big Joe line. The dimensions of this new grill match the Big Joe II, but the smart model is 60 pounds lighter. Like the Big Joe II, you can expect a temperature range of 225-700 degrees Fahrenheit. However, the Big Joe Konnected Joe has a digital controller and fan to maintain your desired heat level. The cooking area is also the same as the other Big Joe models at 450 square inches. 

With the Kamado Joe app, the company offers the ability to monitor and control temperatures from anywhere since the grill has Wi-Fi connectivity. That software also shows food probe temperatures, displays progress graphs, sends cooking notifications and hosts a wealth of recipes. There are multiple cook modes, so you can employ Automatic when you want a hands-off session or Classic when you want to maintain the temperature the old fashioned way. There are also dedicated modes for Kamado Joe's various accessories, like the JoeTisserie. 

The Big Joe Konnected Joe has a built-in display for status updates and access to handy features.
Kamado Joe

The so-called Kontrol Board on the front of the Big Joe Konnected Joe houses a digital display where temperature, graphs, alerts and cook modes are viewable. The grill allows you to use up to three wired food probes simultaneously and there's a dedicated button for the Automatic Fire Start (AFS) feature. That latter tool debuted on the Konnected Joe and returns here. It's a heating element in the bottom of the grill that ignites charcoal without the need for lighter fluid or fire starters. Honestly, it's the best feature on the Konnected Joe and I have no doubt it will come in handy on this model too. 

Since this is a Kamado Joe product, you get a lot of the trademark features from this brand of grills. The Kontrol Tower top vent maintains the correct airflow per guidance from the on-board display and app, while the Air Lift hinge raises the lid with ease. Inside, there's a two-tier cooking setup so you can prepare foods are various temperatures at the same time. A slide-out ash drawer makes clean up a breeze and the whole thing sits on a sturdy powder-coated steel cart with four locking wheels. There are also folding shelves on both sides of the grill. 

The Big Joe Konnected Joe is available from retailers and the Kamado Joe website for $2,999. That's the same price at the Big Joe III and $1,300 more than the smaller Konnected Joe.

This article originally appeared on Engadget at https://www.engadget.com/home/kitchen-tech/kamado-joe-debuts-the-big-joe-konnected-joe-a-larger-smart-charcoal-grill-150013634.html?src=rss

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© Kamado Joe

The Big Joe Konnected Joe is a larger version of the charcoal smart grill that debuted in 2023.

Anker Eufy E20 review: A robot vacuum that transforms to do more

Convenience has always been the big promise of robot vacuums. Don’t clean your house yourself — instead, push a button and have a little robot putter around your home, sucking up all the dirt and debris in its path. Indeed, they are convenient, but they haven’t fully replaced a manually operated cordless vacuum.

Chances are, you have either a robot vacuum or a cordless vacuum in your house right now. Anker’s home brand Eufy wants us to live in a world where you can have both without spending money on two separate devices that need two separate spots in your home. Announced at CES 2025, Anker’s Eufy E20 is a first-of-its-kind robot vacuum that turns into a cordless stick vacuum and comes with all the necessary attachments to do so, plus a self-emptying base. It even comes in at a midrange price of $600 (or $50 less if you pre-order before it comes out on February 10), which made me believe that it has to be too good to be true. Ultimately, it succeeds at all three of its intended jobs, but really shines with only one of them.

Design and setup

Despite being a 3-in-1 device, the E20 sets up primarily as a robot vacuum. It comes in two main parts: the robot and the self-emptying base. There’s really no assembly required — the base is fully put together in the box and only requires you to attach a transparent mat (onto which the vacuum docks) and plug the whole thing into the wall. Sit the robot vacuum on the base and it’ll charge up, and it pairs quickly over Wi-Fi with the Eufy Clean mobile app.

Two of the “three in one” modes come as accessories included in the box. For the cordless stick vacuum, you get a retractable stick and a floor cleaner head, and for the handheld vacuum, you get a smaller, more precise brush attachment that’s ideal for couches, chairs, cars and more. The only thing you don’t get is a place to store those accessories; Eufy will sell a wall-mounted bracket that you can buy for an additional $30. It’s great that it’s such an affordable add-on but annoying that it is, in fact, a separate purchase. If you have the space, you may be better off storing the stick-vac accessories in your laundry room or a nearby closet.

Yes, this is a “smart” device, but all of the smart features of the E20 are limited to its robot-vaccum form. That’s not entirely surprising; robovacs literally depend on features like customizable cleaning schedules, auto-docking, self-emptying and home mapping to be valuable. That’s not the case for cordless vacuums, which remain manually operated devices. Some of the cordless vacuums I’ve tested have companion apps, but those typically just tell you when a filter needs to be cleaned and how long until the device is fully charged. Nice, but not necessary.

The Eufy E20 as a robot vacuum

Anker Eufy E20 3-in-1 robot vacuum
Valentina Palladino for Engadget

Since the E20’s default form is robot vacuum, I tried it out as such first. This model supports smart home mapping, so the initial run included creating a map of the main floor of my home. It took around 10 minutes for the robot to scoot around the house and create an accurate map, and then it immediately got to work cleaning. Editing the map in the Eufy Clean app was a breeze, allowing me to match auto-generated “rooms” to the rooms in my home, label them properly and set no-go zones around my cat’s food and water bowls.

Every robot vacuum app will tell you to pick up anything on your floors that shouldn’t be there before starting a cleaning job, and Eufy’s does this as well. I purposefully do not follow these instructions so I could test out a device’s obstacle avoidance features. The E20 impressed me on this front: it avoided a bunch of small boxes on the floor of my family room, shoes in the hallway and my cat’s bowls before I even set a no-go zone around them. It only got stuck and called for help (via an error message) once when it got caught on a wonky corner of the mat that sits in front of the door leading out to my deck. Extricating the robovac was easy (with no damage to either it or the mat) and the machine continued to clean after that as if nothing had happened.

The E20 has four cleaning modes you can choose from in the app before you start a job: Quiet, Standard, Turbo and Max. There’s also a BoostIQ setting you can turn on which will kick up the suction power when the robot vacuum is cleaning long-pile carpets. I kept this setting on at all times, even though the main level of my house has only tile and hardwood floors. Overall, as a robot vacuum, the E20 is great at cleaning and avoiding most objects in its path. It’s also one of the most responsive robovacs I’ve tried in that, within a second of, say, telling it to go home from within the Eufy Clean app, it starts heading to the base station.

During a job, it’s also smart enough to know when its dustbin is getting full and it will return to its dock to auto-empty before continuing to clean. It did so about four times when it cleaned the main floor of my house, and that was consistent every time I used it. Usually at the end of a job, the E20 had about 40 percent battery left before it went home on its own. The self-emptying bin is a bit smaller than others I’ve used with competing robovacs, but Eufy claims it can hold up to 75 days worth of debris.

The Eufy Clean app has come a long way since I first started testing Anker robot vacuums. It’s still not as simple as apps like iRobot’s or Shark’s, but I mostly chalk that up to the fact that Eufy stuffed a lot of features into the app. You can quickly tell the robovac to start cleaning, return to its dock or change the cleaning mode with a press of a button on the main page, or tap into the device’s profile to access the home map and even more settings.

Two charming things this app has that most others don’t are manual directional controls, so you can treat the robot almost like an RC car, and a little robot avatar that appears on the home map while it’s moving, so you can see exactly where it is in your home and where it’s already cleaned. Admittedly, the latter is likely more practical for most people than the former, but both are features that aren’t as common in robot vacuums — even the high-end ones.

The Eufy E20 as a cordless stick vacuum

Anker Eufy E20 3-in-1 robot vacuum
Valentina Palladino for Engadget

It’s easy to transform the E20 from a robot vacuum into a cordless stick vacuum. Just press the large red button on the robot vacuum to eject its cleaning module (which includes the filtration system, fan motor and dust cup), lift it up and out of the robot shell and attach the stick vacuum arm to its underside. The arm extends and retracts so you can use it to clean your floors with the included roller brush head or to tackle hard-to-reach spots with the precision head. There’s an elegance to this that impresses me: it’s so simple to do and requires very little tweaking by the user — anyone who’s used a regular cordless stick vacuum with multiple attachments will be very familiar with this process.

But how good is it as a cordless vacuum? The answer is: just ok. If the E20 were only a stick vacuum, it probably wouldn’t be a top pick in our guide. This device is clearly a robot vacuum first, stick-and-hand vac second, and it’s just not as powerful or efficient as other cordless vacuums I’ve tested. It does have four cleaning modes, each with different levels of suction power, and I always found myself using the strongest to get the deepest clean — both on carpets and hard floors. It didn’t choke at the first sign of pet hair, though, and it actually captured a lot of my cat’s fur hiding in my carpet. But it took at least two passes on carpets in particular to grab the biggest pieces of debris in its path.

The E20 as a cordless stick vac does get points for being a single-button start device and having attachments that are easy to swap. While most of these machines are made mostly of plastic, the E20 feels noticeably cheap when compared to a stick vac from Tineco or Dyson. That may have to do with the fact that the overall design is quite small — the guts have to fit into a compact robot vacuum, after all — and it has a small dustbin.

Anker Eufy E20 3-in-1 robot vacuum
Valentina Palladino for Engadget

Some might appreciate that, though, since it means you can more easily take it out to your car or somewhere else while it runs on battery power. It’s also worth noting that, despite the small dustbin, I never received an alert that the dustbin was too full and needed to be emptied before I could continue vacuuming. I also never had to stop in the middle of a manual cleaning to recharge; most often, the vacuum had around 30 percent battery left after I cleaned all three floors of my home (which usually takes me between 20 to 30 minutes). According to Eufy, the vacuum takes only 2.5 hours to charge up from 0 to 100 percent, too.

The machine also has a nifty feature that will auto-empty the dustbin after a cordless-vac cleaning job, which means you don’t have to empty it yourself even when you opted to actually clean yourself. Just pop the module back into the robot vacuum and press the Home button for a few seconds and it will auto-empty just as it would if the robot did all the hard work.

Wrap-up

All told, the Eufy E20 is an impressive machine. While Eufy isn’t a stranger to making solid robot vacuums, this device is still a first-gen product in my mind — and a solid one at that. But you have to know what you’re buying upfront: an above-average robot vacuum that can turn into a just-average stick and hand vacuum.

Ultimately, the convenience that comes from its 3-in-1 design may be enough to overlook the just-average performance of two of the three uses. The E20 isn’t the best stick vac on the market, but honestly, I never expected it to be. It’s good enough that it handily supplements the robot vacuum portion of the machine, allowing you to buy just one device that can vacuum autonomously for you most of the time and let you clean tricky spots manually when you need to.

The price is also quite decent when you consider the machine’s convenience mixed with its good performance. Some robot vacuums come in at $600 and provide only a self-emptying base as their main perk. Other similarly priced devices include mopping capabilities and that may be more useful for folks who have a variety of floor types in their home. Also consider this: you’d spend roughly the same amount if you got both our top budget cordless stick vacuum (the $300 Tineco Pure One S11) and our favorite budget robot vacuum (the $250 Roomba Vac), but you’d be missing a self-emptying base and you’d have to house two separate devices in your home.

This article originally appeared on Engadget at https://www.engadget.com/home/smart-home/anker-eufy-e20-review-a-robot-vacuum-that-transforms-to-do-more-150005198.html?src=rss

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© Valentina Palladino for Engadget

Anker Eufy E20 3-in-1 robot vacuum

AI won The Beatles a Grammy 55 years after they broke up

With the help of modern machine learning technology, The Beatles were able to release their song “Now and Then” in late 2023. The song contains vocals recorded from around 50 years ago and a guitar track from 1995, but technological limitations at the time prevented it from seeing the light of day without serious audio issues. Today, after being nominated in November 2024 for two Grammys, “Now and Then” won one for Best Rock Performance.

When the demo was first recorded, John Lennon’s singing and piano were on the same audio track, and separating them was impossible. Fortunately, AI can now do that without much bleed or loss. The surviving Beatles, Paul McCartney and Ringo Starr, were able to complete the song by recording new bass and drum parts and releasing it almost 30 years later.

Sean Ono Lennon, the son of the late Beatle, accepted the trophy in his father’s stead. “Now and Then” was also nominated for Record of the Year but lost to Kendrick Lamar’s “Not Like Us.”

This article originally appeared on Engadget at https://www.engadget.com/entertainment/music/ai-won-the-beatles-a-grammy-55-years-after-they-broke-up-141743908.html?src=rss

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© The Beatles

The Beatles Now and Then

Apple's AirPods Pro 2 are back on sale for $170

The problem with good quality earbuds is that, of course, they don't come cheap. So, when a sale comes along that makes them more affordable, we're all over it. Right now, you can get the Apple AirPods Pro 2 for $169, down from $249 — a 32 percent discount. They fell to a record low of $154 over the holidays, but this price is the best we've seen yet in 2025. 

Apple's AirPods Pro 2 came out in 2022 and yet we still rate them the best wireless earbuds for iPhone. At the time, we gave them a score of 88 thanks to big improvements from their predecessor, including fantastic sound and an amazing transparency mode. They'll last you six hours at a time with ANC on or seven hours without it. 

Notably, Apple's newest generation of earbuds are also on sale. The AirPods 4 are down to a new all-time low price of $100, from $129, thanks to a 22 percent discount. We also gave the AirPods 4 an 88 in our review, noting their improved fit, comfort and sound quality. Their biggest drawback is the lack of ANC but, if you don't need that, then this is a great deal. 

Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.

This article originally appeared on Engadget at https://www.engadget.com/deals/apples-airpods-pro-2-are-back-on-sale-for-170-140656651.html?src=rss

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© Engadget/Billy Steele

A pair of earbuds.

Samsung leader cleared of fraud charges after winning appeal

Samsung's executive chairman Jay Y. Lee has been cleared of criminal charges by South Korea's second-highest court, Bloomberg reported. Earlier on Monday, the Seoul High Court upheld an earlier decision acquitting Lee of stock manipulation and accounting fraud charges over a 2015 merger. The ruling will allow Lee to focus on Samsung's mobile and chip businesses, which have seen declining profits over the past couple of years. Yee has consistently denied committing any crimes. 

The prosecution can still appeal to the Korea's Supreme Court, but that would be unlikely to succeed since no new arguments could be presented, experts say. "It has been a very long time in the investigation and trial of this case," said Samsung lawyer Kim You Jin in a statement. "We hope that with this verdict, the defendants can now focus on their work."

Back in 2017, prosecutors accused Lee of manipulating the share price of two Samsung subsidiaries to smooth the way for a merger that allowed him to consolidate his power. In early 2024, however, the court ruled that the prosecutors failed to prove that. "It is hard to say that Lee Jae-yong [aka Jay Y. Lee]... spearheaded the merger, and that the merger was done just for the sake of Lee’s succession," a judge stated in the ruling.

At the time, the decision was hailed by business groups, but not everyone in the country agreed. "The ruling will free Lee of legal risks, but I am at a loss for words in terms of the country’s economic justice," Park Ju-geun, head of corporate thinktank Leaders Index, told The Financial Times in February 2024. "This goes totally against all previous court rulings on the merger."

Lee was originally sentenced to five years in prison in 2017 after being found guilty of bribing public officials over the same merger, but the Supreme Court overturned that decision and ordered the case to be retried. In that retrial, Lee was sentenced to two-and-a-half years of prison time in early 2021, then paroled half a year later (Korea's former president Park Geun-hye also went to jail for her role in the same affair.) In 2022, Lee was pardoned by South Korean President Yoon Suk Yeol, who was himself recently impeached and charged with insurrection over a martial law attempt. 

This article originally appeared on Engadget at https://www.engadget.com/big-tech/samsung-leader-cleared-of-fraud-charges-after-winning-appeal-130056498.html?src=rss

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© REUTERS / Reuters

Samsung Electronics Chairman Jay Y. Lee leaves a court in Seoul, South Korea, February 3, 2025. REUTERS/Kim Hong-Ji

ChatGPT's Deep Research tool can create reports from hundreds of online sources

There’s no two ways about it, there’s a newfound sense of urgency at OpenAI. Two days after releasing o3-mini to the world, the company made a surprise announcement on Sunday evening, revealing Deep Research. The new feature allows ChatGPT to find, analyze and synthesize hundreds of websites and online sources to create reports “at the level of a research analyst.”

On top of the usual text questions, users can upload files, including PDFs and spreadsheets, when prompting ChatGPT in this way. The chatbot will then take “anywhere from 5 to 30 minutes” to compile an answer, a side panel documenting the agent’s progress and citations as it works. “It accomplishes in tens of minutes what would take a human many hours,” OpenAI says of the new feature.

“Our ultimate aspiration is a model that can uncover and discover new knowledge for itself,” said Mark Chen, chief research officer at OpenAI, during the company’s reveal livestream. “It’s core to our [artificial general intelligence] roadmap.”

The Deep Research sidebar displays ChatGPT's citations.
OpenAI

As far as limitations go, OpenAI says ChatGPT can sometimes hallucinate facts or make incorrect inferences when conducting Deep Research, though “at a notably lower” rate than other current models. Additionally, the agent may sometimes struggle to differentiate between authoritative information and rumors. Users may also notice some formatting errors. “We expect all these issues to quickly improve with more usage and time,” the company notes.

If all of this sounds familiar, it’s because Google’s Advanced suite includes its own Deep Research feature, which not only shares the same name but broadly offers the same set of capabilities as well. One significant difference between the two is that Google offers access to Gemini Advanced through its $20 per month One AI Premium plan. By contrast, you’ll need a $200 per month ChatGPT Pro plan to start using OpenAI’s version of Deep Research today.

“Deep research in ChatGPT is currently very compute intensive,” the company reasons, adding it will limit Pro users to 100 queries per month. “The longer it takes to research a query, the more inference compute is required.”

OpenAI says it’s working on a version of Deep Research powered by a smaller, more cost-effective model. In turn, that will allow the company to offer “significantly higher rate limits.” In the meantime, OpenAI hopes to get the tool in the hands of Plus users “in about a month,” following a round of safety testing. As with most of the company’s other recent releases, European users will need to wait before they can try out the tool for themselves, with Deep Research not yet available to people in the UK, Switzerland and the broader European economic zone.

This article originally appeared on Engadget at https://www.engadget.com/ai/chatgpts-deep-research-tool-can-create-reports-from-hundreds-of-online-sources-022223298.html?src=rss

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© OpenAI

A mouse pointer hovers over the Deep Research button on ChatGPT.

OpenAI announces surprise ‘Deep Research’ stream tonight

OpenAI announced on X that it’s hosting a livestream from Tokyo tonight, offering no more context beyond, “Deep Research.” (Didn't Google already take that name for Gemini?) The stream is scheduled for 7PM ET (4PM PT/ 9AM JST). You can watch it on YouTube below.

Just a few days ago, OpenAI released its new reasoning model, o3-mini. The company says it produces “more accurate and clearer answers, with stronger reasoning abilities” than its predecessor, and “works with search to find up-to-date answers with links to relevant web sources.” CEO Sam Altman and other members of the OpenAI team held an AMA on Reddit on Friday to talk about it. And a week before that, OpenAI introduced its new Operator tool, a “Computer-Using Agent” that it said “can go to the web to perform tasks for you.” 

Deep Research

Live from Tokyo

4pm PT / 9am JST

Stay tuned for link to livestream.

— OpenAI (@OpenAI) February 2, 2025

At the same time, we've seen the sudden rise of DeepSeek, the Chinese AI assistant app that was released at the end of January and spiked in popularity on app stores last week. Following all the initial hype, a report from the Wall Street Journal said OpenAI is investigating whether its models were used to train DeepSeek.

This article originally appeared on Engadget at https://www.engadget.com/ai/openai-announces-surprise-deep-research-stream-tonight-220708906.html?src=rss

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© OpenAI

The OpenAI logo in white against a black background

This month may bring the Powerbeats Pro 2 and a new party invitation service for iCloud

The long-awaited Powerbeats Pro 2 could make their official debut in little more than a week from now. In the Power On newsletter, Mark Gurman reports that sources have told him the $250 earbuds will arrive on February 11 and boast heart-rate monitoring on top of upgrades like an H2 chip and improvements to noise cancellation. We should also see some new colors, like orange, according to Gurman. Beats first teased the upcoming launch of the Powerbeats Pro 2 back in September, revealing only that they’d drop in 2025, and has since been posting photos on Instagram of athletes rocking them.

Apple is also reportedly working on a new event invitation service for iCloud that sounds like it could rival the likes of Partiful and Calendly. The details are scant, but Gurman reports that the iCloud-based service code-named Confetti “offers a new way to invite people to parties, functions and meetings.” It could be introduced as soon as this week, he notes. Apple recently made some updates to its Calendar app with the rollout of iOS 18, like a new month overview and finally tying in Reminders. Confetti integration could add another convenient planning feature.

This article originally appeared on Engadget at https://www.engadget.com/mobile/this-month-may-bring-the-powerbeats-pro-2-and-a-new-party-invitation-service-for-icloud-200605528.html?src=rss

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© Beats

The Beats Powerbeats Pro earbuds in black

Trump’s tariffs on Mexico, Canada and China could drive up prices of cars, electronics, fuel, food and more

On Saturday evening, Trump signed executive orders to impose tariffs on Mexico, Canada and China under the International Emergency Economic Powers Act (IEEPA), with a White House fact sheet claiming the move is meant to hold the US’ largest trading partners “accountable to their promises of halting illegal immigration and stopping poisonous fentanyl and other drugs from flowing into our country.” The orders put 25 percent additional tariffs on imports from Canada and Mexico, the one exception being that energy products from Canada will be subject to a 10 percent tariff. Imports from China will also face a 10 percent tariff.

The broad tariffs are expected to take effect on Tuesday and could have ramifications not only for American businesses, but for consumers too. Mexico, Canada and China are the top suppliers of US goods imports, each accounting for hundreds of billions of dollars’ worth of products coming into the country each year, data from the US Department of Commerce and the US International Trade Commission show. Those products span a wide range of categories, from agriculture to transportation/automotive, fuel, electronics, wood, furniture, alcohol and more.

Mexico and Canada dominate US imports of agricultural goods, with Mexico supplying items like fruits, vegetables and nuts, and the bulk of imported animal products like beef coming from Canada, according to Trading Economics and the US Department of Agriculture. The two countries have also been our top suppliers for transportation equipment, including cars and car parts, and crude oil. Canada is responsible for almost 60 percent of US crude oil imports according to the Congressional Research Service, which noted in a report last month that the new tariffs “might affect the U.S. crude oil market and consumer fuel prices.”

Imports of electronics have largely come from China, and Mexico follows closely behind. Trading Economics data also show machinery, toys and games, furniture and plastics among the top goods imported from China in recent years. The electronics sector could take an additional hit down the line, as Trump has said he also plans to impose tariffs on imported semiconductors, along with pharmaceuticals and steel.

Leaders from Canada and Mexico have both responded to the tariffs, saying they would impose their own on US goods in retaliation. Canadian Prime Minister Justin Trudeau on Saturday announced a 25 percent tariff on roughly $107 billion (155 billion Canadian dollars) worth of US goods, Reuters reports.

In a statement released after the announcement of the tariffs, John Murphy, U.S. Chamber of Commerce Senior Vice President and Head of International, warned that Trump’s new tariffs could negatively affect both consumers and the supply chains. “The President is right to focus on major problems like our broken border and the scourge of fentanyl, but the imposition of tariffs under IEEPA is unprecedented, won’t solve these problems, and will only raise prices for American families and upend supply chains,” Murphy said. “The Chamber will consult with our members, including main street businesses across the country impacted by this move, to determine next steps to prevent economic harm to Americans.”

This article originally appeared on Engadget at https://www.engadget.com/big-tech/trumps-tariffs-on-mexico-canada-and-china-could-drive-up-prices-of-cars-electronics-fuel-food-and-more-172823156.html?src=rss

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© REUTERS / Reuters

U.S. President Donald Trump looks on, on the day he signs an executive order in the Oval Office at the White House in Washington, U.S., January 31, 2025. REUTERS/Carlos Barria

Microsoft Defender’s VPN feature will be killed off at the end of February

Microsoft is getting rid of the VPN offered through Microsoft Defender. As spotted by Windows Latest, the company updated its support pages for privacy protection, its built-in VPN, to notify users that the service will end on February 28. The VPN was bundled with Microsoft Defender, which is available to anyone with a personal or family Microsoft 365 subscription, and it offered private browsing by “routing your internet traffic through Microsoft servers,” up to the monthly data limit of 50GB.

In a statement about the decision posted on the support page, Microsoft said, “Our goal is to ensure you, and your family remain safer online. We routinely evaluate the usage and effectiveness of our features. As such, we are removing the privacy protection feature and will invest in new areas that will better align to customer needs.” Android users might still see the Microsoft Defender VPN profile in their settings after the expiration date, which they’ll need to remove manually if they want it gone. “Action is not required by Windows, iOS, and macOS users,” Microsoft notes.

The company also says this is the only feature getting killed off for now. According to Microsoft, “device protection and identity theft and credit monitoring (US) features will continue.”

This article originally appeared on Engadget at https://www.engadget.com/cybersecurity/microsoft-defenders-vpn-feature-will-be-killed-off-at-the-end-of-february-212313322.html?src=rss

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A screenshot of a demo of the Microsoft Defender app on Windows, showing options for the privacy protection tool, credit monitoring, dark web monitoring and device protection

Apple has agreed to pay $20 million to settle a class action lawsuit over Apple Watch battery swelling

Owners of some early Apple Watch models may be eligible for payment from a $20 million class action settlement. Apple recently agreed to settle a lawsuit that claimed some first generation, Series 1, Series 2, and Series 3 Apple Watches had battery swelling issues that could have caused damage to the devices. The company has denied any wrongdoing and in a statement to TechCrunch said it “strongly” disagrees with the claims made in the lawsuit, but nonetheless “agreed to settle to avoid further litigation.” The exact amount of the payments will depend on how many claimants ultimately end up being involved, but it’s expected to be between $20 to $50 per eligible device.

There’s a full breakdown of eligibility and deadlines on the website for the class action lawsuit, but the main thing to know is that in order to receive payment, you must have reported the issue to Apple in the US between April 24, 2015, and February 6, 2024. “Settlement Class Members will receive a payment without the need to submit a claim form,” the website notes. You just need to submit your payment information through the settlement website (here) by April 10. Notices of eligibility will be sent out by mail and email.

This article originally appeared on Engadget at https://www.engadget.com/big-tech/apple-has-agreed-to-pay-20-million-to-settle-a-class-action-lawsuit-over-apple-watch-battery-swelling-175616623.html?src=rss

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A rose gold Series 1 Apple Watch with a navy silicon band displaying the sun time animation

What to read this weekend: Engrossing literary horror and a dark, whimsical new comic series

New releases to add to your reading list.

This article originally appeared on Engadget at https://www.engadget.com/entertainment/what-to-read-this-weekend-engrossing-literary-horror-and-a-dark-whimsical-new-comic-series-175906806.html?src=rss

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Book covers for Old Soul by Susan Barker and the new comic The Seasons

Apple reportedly shelved a Mac-connected AR glasses project

Apple was apparently developing augmented reality glasses powered by its Mac computers, but it canceled the project before the company could even announce it. According to Bloomberg, Apple scrapped the program this week because the product didn't perform well when executives tested it and the company kept on changing the features it wanted for the device. The glasses, while still powered by visionOS, weren't supposed to be the direct successor to the Vision Pro. They reportedly weren't a headset, but a pair of normal-looking glasses instead. 

Bloomberg says Apple originally wanted the AR glasses to be powered by the iPhone, but the smartphone didn't have the processing capacity to sustain the device's features. They also drained the iPhone's battery. The scrapped AR glasses had built-in displays that can project information, images and video into the user's field of view. They were lighter than the Vision Pro and didn't show the wearer's eyes like the headset can, but they had lenses that could change their tint to show if the user is working on a task or isn't busy and can be approached. Bloomberg compared the canceled product to XReal's One glasses and to the Orion prototype Meta revealed last year. While the Orion needs to be paired with a "wireless compute puck" to work, it doesn't need to be connected to a computer or a phone. 

Apple was developing the glasses as a device people can use every day. One of the issues it's reportedly facing is that people who already own the Vision Pro aren't using it as much as the company expects. However, employees part of the company's vision products group reportedly thought the project suffered from a lack of focus and clear direction. Apple is still working on a successor to the Vision Pro, though, and it's still looking to develop AR glasses in the future. It's also continuing to work on the technologies the scrapped glasses used, such as microLED-type screens, for future projects. 

This article originally appeared on Engadget at https://www.engadget.com/ar-vr/apple-reportedly-shelved-a-mac-connected-ar-glasses-project-160921712.html?src=rss

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© Photo by Devindra Hardawar / Engadget

A person wearing a headset in front of a laptop.

The 10 best things I saw at NAMM

The 2025 NAMM Show is over. Every year music gear manufacturers, ranging from iconic synth brands like Korg, to boutique guitar pedal makers like Walrus Audio, and even companies making fog machines and knobs descend on Anaheim to show off their latest wares. It is chaos in all the ways that you’d expect a convention to be — miles-long lines for coffee, hordes of strangers jockeying for position around new products, food options that range from barely edible to instant heart attack. But NAMM is also a special beast. If you’ve ever wondered what eight out-of-sync drummers, two finger tapping guitar solos, an acoustic slide blues riff and a simple ukulele ditty would all sound like simultaneously vying for your attention, well, this is the only place to experience that particular brand of hell. But, now that my legs and, more importantly, my eardrums have finally started to recover I’ve had a chance to reflect on some of the best things I saw on the show floor. Here are the 10 things that grabbed my attention the most.

Eternal Research Demon Box

Eternal Research Demonbox
Terrence O'Brien for Engadget

Eternal Research launched a successfully funded Kickstarter campaign back in September, but this was the first time I was able to see the Demon Box in person. Think of it like a supercharged version of the Soma Labs Ether featured in a handful of our gift guides. The Demon Box doesn’t make any sound on its own, instead it features three pickups that turn EMFs (electromagnetic fields) into music — or at least audible noise. Run a cellphone, power drill or a tuning fork across the top and you’ll get unique whines, hisses, clicks and beeps that only that device could produce. But where the Ether is basically just a microphone, the Demon Box is an instrument designed for live interaction and controlling other devices. In addition to outputting audio, it can also convert those electro magnetic fields into CV (control voltage) for controlling eurorack synths or MIDI for triggering a visual synthesizer, or all three simultaneously. There are tons of options out there if you want a buzzy sawtooth bass, but if you want to turn the invisible radiation emitted by a TV remote into a centerpiece of a multimedia performance, this is basically your only option.

Circle Guitar

Circle guitar
Terrence O'Brien for Engadget

The Circle Guitar is impractical. It costs over $12,000 (insert grimacing emoji). But it’s also just insane fun. Instead of playing it with a pick or finger plucking the strings (though, you can do that if you want), the strings are strummed by movable plectrums you mount inside a spinning wheel. There are sixteen slots allowing you to design your own strumming rhythm, and then there are six sliders under the pickups for controlling the volume of each string individually. This allows you to create complex, robotic rhythms like a drum machine, but on your guitar. And, what’s more, you can sync it to a DAW to make sure you’re in lockstep with your backing track, even when it stutters and pauses. It’s a completely unique creation that has already drawn the attention of artists like Ed O’Brien of Radiohead.

Akai + Native Instruments

One of the biggest announcements out of NAMM wasn’t really a new product, but two titans of the industry joining forces. Several of Native Instruments (NI) Play Series synths and genre-specific Expansion Pack sound kits are being ported over to Akai’s new MPC 3.0 platform. While the availability of some existing soft synths on some existing hardware might not seem like a big deal at first, it greatly expands the sonic palette of the MPC and gives NI another foothold in the world of standalone music hardware after giving it go on its own with the Machine+. The selection of sounds is limited at the moment, with three synths (Analog Dreams, Cloud Supply, and Nacht) and just one expansion (Faded Reels) available. But two more synths and four more expansions will be added soon and, if all goes well, I’m sure more will follow.

Korg HandyTraxx Play

Korg Handytraxx
Terrence O'Brien for Engadget

The HandyTraxx Play is the first and only portable turntable that I know of with built-in effects. It has a DJ filter, a delay and even a simple looper which can, in theory, negate the need for a separate mixer and even a second turntable in some cases. While I can not scratch, I’ve always wanted to learn, and the all-in-one portable nature of the HandyTraxx Play, including a speaker and battery power, is pretty appealing to someone who just wants to dip their toe in and doesn’t want invest a ton of money and space in a separate mixer and dual turntable setup. Plus, Korg designed the Play in conjunction with the late Toshihide Nakama, the founder of Vestax and builder of the original Handy Trax (two words, one x), an icon in the world of portablism.

Donner Essential L1 Synthesizer

Donner synthesizer
Terrence O'Brien for Engadget

Over the last few years Chinese music gear maker Donner has started to really expand its offerings, going from mostly digital pianos and some bargain bin guitar pedals, to shockingly decent DSP effects, drum machines and even a pocketable groovebox. The L1 is the latest in its growing line of synths and it has a lot of promise. It’s based in large part on the Roland SH-101, an iconic instrument from the ‘80s that found particular favor among artists like Aphex Twin, Orbital, Depeche Mode, KMFDM, and Boards of Canada.

What makes the L1 particularly intriguing is that it’s the first entry in the company’s new Snap2Connect (S2C) system. The keyboard attaches to the synth magnetically, allowing you to leave it behind if you want, or use it as a separate MIDI controller with your DAW or another synth. But Donner also says it plans on adding other instruments to the S2C system, so you could buy a module based on, say, a Juno-60 one day and just slap it on to the keyboard you already own.

Enjoy Electronics DeFeel

DeFeel degenerator
Terrence O'Brien for Engadget

The DeFeel is hard to explain. The company calls it a “modular monotony degenerator,” which is both extremely accurate and extremely unhelpful. Basically, you stick this thing between your sequencer and your synthesizer and it mangles the incoming CV to generate fills, stutters, and all manner of barely controlled chaos. In short, it takes that rock-solid sequence you’ve programmed and makes it less monotonous. It can resequence your sequence or add modulation. You can draw modulation curves using the 4.3-inch touchscreen, or even turn it into an X/Y pad for live performance. It’s designed mostly with eurorack synths in mind, but it’s also available as a standalone unit in a classy wooden case.

Melbourne Instruments RotoControl

Melbourne Instruments Roto-Control
Terrence O'Brien for Engadget

The RotoControl might not seem like the most exciting device at first. It’s a MIDI controller with eight knobs and keys on the right side, and a handful of other buttons on the left for navigating the device. But what makes it special is that those knobs are motorized — if you change a parameter in your DAW or softsynth, that is reflected physically on the controller. That might sound a little gimmicky, but it’s actually incredibly useful.

See, knobs on a controller or synth generally come in two flavors: pots and encoders. A pot, or potentiometer, has a beginning and end. So, if you change a preset or switch instruments, it may no longer reflect the actual setting in question. Encoders have no beginning or end. Since they don’t point to a concrete position in space, there’s no need to worry about a disagreement between knob position and an actual parameter value. But they’re also less than ideal for live performance. Judging how far you need to turn to get that filter sweep just right is difficult, and encoders generally have a less smooth response than a pot. Melbourne solves this by just moving the pots to where they’re supposed to be.

Roli Piano & Airwave

Roli Airwave
Terrence O'Brien for Engadget

I’ve been saying for a few years that I’m going to finally learn how to play piano. But, I’m a busy dad of two, a part-time bartender and a full-time freelancer. I don’t really have the time or disposable income, frankly, to treat myself to piano lessons. And the app-based or video options I’ve tried have been a bit underwhelming. I don’t know that the Roli Piano and Airwave are for sure more effective than Melodics or Duolingo at teaching how to play, but it seems like there’s more potential there. Where most music education apps are basically glorified versions of Guitar Hero, Roli uses the Airwave’s camera to track your whole hand, letting you know if you’re out of position, if your wrists are at the wrong angle or if you’re using the wrong fingers. It’s probably not as good as having a real professional teaching you the ropes, but it’s probably better than a repurposed video game bolted on to some rudimentary music theory lesson.

Oh, and once you feel comfortable enough with your playing, the Roli Piano and Airwave combine to create what is probably the most extensive MPE controller on the market.

Entropy & Sons Recursion Studio

Entropy & Sons instrument
Terrence O'Brien for Engadget

Video synthesizers are not new, but they’re also not the most common things on the planet. And the Recursion Studio from Entropy & Sons is probably one of the most capable I’ve ever seen. For one, this is not some simple visualizer where a basic clip of animation is manipulated, all of the visuals are generated live, algorithmically. In addition it can process incoming video, distort images and react to incoming audio, it even has multiple oscilloscope modes builtin.

For those that like to get their hands dirty there are over 300 modules that can be combined to create custom visual patches. But there are also about a 1,000 presets on board so you can quickly get some visuals up immediately to go with your synth jam. And the company is constantly updating the device and adding new features.

SoundToys SpaceBlender

SoundToys Space Blender
Terrence O'Brien for Engadget

SoundToys is one of the biggest names in effect plugins out there. They’re used by everyone from Radiolab’s Jad Abumrad to Kenny Beats and Trent Reznor. The company’s Decapitator saturation plugin is one of the best things to ever happen to drums and EchoBoy is a must have delay. But, it doesn’t introduce new effects terribly often. SuperPlate was added to the roster in mid 2023, but that was the first new addition since Little Plate in November of 2017 — the company takes its time.

SpaceBlender is SoundToys’ take on an ambient granular reverb. It’s not really a straight granular plugin, that chops up your audio and spits it back out in little bits, instead it’s a bunch of delays that get combined and smeared into something ethereal. It even has an interactive envelope designer that you can manipulate to not only hone the shape of your reverb, but even has potential as a live performance tool. SpaceBlender isn’t quite ready for release just yet, but even in this early sneak peek it sounded phenomenal and seemed pretty stable.

This article originally appeared on Engadget at https://www.engadget.com/audio/the-10-best-things-i-saw-at-namm-140044601.html?src=rss

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© National Association of Music Merchants

The NAMM show 2025

I'm glad I gave Wuthering Waves a chance even with a disastrous launch

When Wuthering Waves launched about half a year ago on iOS, Android and Windows, there were serious issues on day one. While some can be forgiving when a game launches, especially a live-service game that will get lots of updates, the errors that many experienced were catastrophic. However, developer Kuro Games didn’t give up on the title, and it has more than recovered from its launch, even becoming a nominee at The Games Awards last year.

For those who aren’t familiar with Wuthering Waves, it’s an open-world, free-to-play action RPG similar to Genshin Impact in many ways. However, its combat is more focused on spectacular combos, perfectly-timed parries and dodge counters after avoiding attacks at the right moment. Some players say that the combat is inspired by Devil May Cry games. Heck, there's even a reference to Vergil's (modded) chair in the game.

Vergil's Chair Reference
Screenshot by @deviltakoyaki on X

Wuthering Waves suffered from a disastrous launch. Many people had performance issues, experienced crashes and dialog text was often cut off. It wasn’t uncommon to see people complaining that they couldn’t play at all despite being excited about its graphics. Some also criticized the voice acting, which reminded me of ASMR-style vocals and didn't fit the usual video game voice acting direction. Fortunately, Kuro Games apologized quickly and promised to make things right.

In fact, someone took a picture of Kuro Games’ Guangdong, China office between 10 and 11PM. The lights were on, and the company seemed to be taking its vow to improve the game seriously.

Over the next few months, Kuro Games would work hard at fixing the most pressing issues while also introducing much-needed quality-of-life fixes. The first highlight of this improvement process was giving all players another free standard banner 5-star character and 5-star standard banner weapon box. After that, they even let users get a limited 5-star character, Xiangli Yao, for free when they played an event to a certain point. The game even has 120FPS mode on PC, something all other games made by direct competitor miHoYo don’t have, except Zenless Zone Zero.

Plus, as of the 2.0 update, it has come to PS5. Limited character Camellya finally became playable during November, much to the delight of many after months of waiting. Wuthering Waves made it to the final rounds of The Game Awards' best mobile game category but didn’t win, losing to Balatro.

Camellya
Kuro Games

Kuro Games also released the drip marketing for a new area Rinascita early on to build hype, and many gamers were excited to visit it. Kuro Games’ early efforts to fix things paid off, as even the latest character teasers looked better and even provided crucial information like character roles, playstyles and materials. These teasers allowed players to farm resources ahead of time if they wanted, instead of relying on leaks.

I play the game in Mandarin Chinese dub and text, so I didn’t catch this detail. But an upcoming character, Zani, actually speaks in an Italian accent (with some Spanish and Greek influence, apparently) if you choose the English dub. When the game first launched, the English voices sounded incredibly forced since some of the voice actors were British but were forced to adopt American accents. Zani’s Italian accent is a major improvement in voice acting direction, and now I’m more willing to give the English dub another chance.

(Zani also recommends you eat pineapple pizza, though. But don’t judge me, because I like that stuff. Sorry, not sorry.)

Now that the 2.0 update is out, I saw some players calling it a wonderful experience. As for me, I’m definitely enjoying the update and have been farming for my characters. I haven’t finished the available story missions yet, but I do think Kuro Games has improved its writing compared to the first chapters. I noticed the tendency to show more than what I’ve experienced playing Genshin Impact and Honkai: Star Rail, both games that often utilize black screens with text. Wuthering Waves tends to stay away from those. I admit that the story isn’t completely riveting, but I’m still having fun exploring Solaris-3. The word salad from the first chapters has been reduced, allowing me to take in the story without being overloaded by too many new terms.

Rinascita
Kuro Games

I also play Genshin Impact and can appreciate the differences between them, as Wuthering Waves’s combat system satisfies an itch Genshin Impact’s doesn’t. Farming is quick, and the story is improving. The events are fun, except for the Tower of Adversity endgame mode and the Pincer Maneuver event series that comes back once in a while. Maybe it’s a skill issue, but I find these modes rather challenging if you don’t have the latest featured character or a featured recommended element. The Depths of Illusive Realm roguelike mode needs some more variety, but I suspect that’s in the works as it rotates back in soon.

Despite any faults, I still play Wuthering Waves daily on Windows and look forward to future content; It’s good enough that I’m taking any faults in stride. Earlier this month, Kuro Games CEO Solon Lee released a letter in Chinese thanking fans and revealing that Wuthering Waves reached its highest single-day revenue when version 2.0 was released. I felt encouraged by the letter, and I can confidently say I’m glad I gave the game a chance last year. Whatever the company has in store, I’m all for it.

This article originally appeared on Engadget at https://www.engadget.com/gaming/pc/im-glad-i-gave-wuthering-waves-a-chance-even-with-a-disastrous-launch-150051043.html?src=rss

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© Kuro Games

Wuthering Waves

Sundance premiere Luz explores how VR can help us find connection in the real world

We're so used to seeing virtual reality depicted nefariously in films like The Matrix, Virtuousity (a forgotten '90s classic) and The Lawnmower Man, it's genuinely surprising to see something that treats VR in a potentially positive way. In Flora Lau's Luz, which premiered at the Sundance Film Festival this week, there’s no major downside to VR, it’s just another way for humans to connect. And in the case of the film's two lonely leads, art gallery worker Ren (Sandrine Pinna) and pseudo-gangster Wei (Xiaodong Guo), VR serves as a life raft of human connection, something that could help them find peace in a world where they both feel adrift.

Set in modern-day Chongqing (a city so neon-filled and futuristic it seems more sci-fi than real) and Paris, the characters in Luz live alongside technology familiar to us. Smartphones and OnlyFans-esque livestreams featuring young girls are commonplace. But the virtual reality hardware in the film — including ski mask-like goggles, pointed finger sensors that resemble a witch's nails — is both a step ahead, and slightly behind, where we are today. Luz, both the name of the film and the VR world people visit, is a fascinating artifact of the immersive reality space from several years ago. That was before we knew finger tracking could be the main input mode in a VR/AR headset like Apple's Vision Pro.

Ren and Wei experience the VR world of Luz as an escape from their real-world troubles, though that ultimately proves futile. Ren tries to connect with her stepmother Sabine (the legendary Isabelle Huppert), an emotionally distant Paris gallery owner who is avoiding any help for a potentially fatal illness. Wei, meanwhile, is trying to reconnect with his estranged daughter Fa, who he can only see anonymously via that aforementioned livestream.

The lead's storylines intersect during an in-game hunting expedition for a mysterious neon deer, which appears to be the closest thing to "winning" Luz. Wei and Ren reluctantly bond, and eventually they start to find ways to heal their emotional wounds. It's an intriguing concept, though we don't spend enough time with both characters hanging out in VR to truly sell their relationship.

Sandrine Pinna and Isabelle Huppert in Luz
Sundance Institute

Luz doesn't attempt to deliver a fully CG VR world like Ready Player One (thank god), instead we see a hyper-stylized version of the real world with an abundance of neon lights, floating particles and characters dressed as if they're about to head to Comic-Con. Obviously, it's an easier way to convey VR, but the film is also portraying a version of the technology that's practically identical to the real world. If VR were truly so immersive, why even bother with real life connections? (Stylistically, it reminds me of Ghost in the Shell director Mamoru Oshii’s forgotten Polish sci-fi film, Avalon, which also explored how people can redefine themselves in a VR simulation.)

While Lau goes to great lengths to craft gorgeous VR imagery, what the film really needs is more time for its two leads to sit down and talk to each other, instead of having us infer emotion as they stare off into the distance. At just an hour and forty two minutes, there’s plenty of room for more character exploration. But at least we get some intriguing conversations between Ren and Sabine, with Huppert being her typically charming self. (Perhaps the most unbelievable aspect of the film is that Sabine, a hip presence in the visual arts scene, hadn’t tried VR until Ren convinced her. We’ve been seeing artists adopt VR for installations since 2016, so it’s far from a new concept.)

Luz is close to being a great film, with its strong performances and confidently composed cinematography. But through either restraint or weak screenwriting, we don’t always have a sense of how the leads relate to the world, or even what they think of each other. The overall approach feels too cold and distant for a film that's ultimately about rediscovering human connection.

This article originally appeared on Engadget at https://www.engadget.com/entertainment/tv-movies/sundance-premiere-luz-explores-how-vr-can-help-us-find-connection-in-the-real-world-140005020.html?src=rss

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© Sundance Institute

Sandrine Pinna and Xiaodong Guo in Luz.

Google will let platforms and devices employees leave voluntarily prior to layoffs

Google has given US employees in the Platforms and Devices team the option to exit voluntarily before it starts cutting jobs. The news was first reported by 9to5Google. Google's Platforms and Devices team has 25,000 employees and was formed when the company merged its Android and hardware teams last year. It's in charge of a bunch of Google products, including Android, Chrome, ChromeOS, Pixel, Nest and Fitbit. However, only employees based in the US who are directly reporting to the division's VP, Rick Osterloh, can leave voluntarily with a severance package. 

Osterloh reportedly told the team in a memo that the "voluntary exit plan" is for those struggling to meet the demands of their role or those unhappy with the company's hybrid work setup. People have until February 20 to sign up for the exit program, and since the memo says they'll find out if they've been accepted on March 25, some people may not be able to leave the company with the severance package it's offering. Google is scheduled to release its earnings report for the fourth quarter of 2024 in a few days, and it'll be interesting to see if it reveals a decline in revenue or any other weakness that could've led to the buyout and impending layoffs. 

"The Platforms & Devices team is offering a voluntary exit program that provides US-based Googlers working on this team the ability to voluntarily leave the company with a severance package," Google said in a statement. "This comes after we brought two large organizations together last year. There's tremendous momentum on this team and with so much important work ahead, we want everyone to be deeply committed to our mission and focused on building great products, with speed and efficiency."

According to CNBC, employees were pleased with Google's decision to offer voluntary exits with severance instead of going straight to job cuts. They were apparently aware of Google's future cost-cutting efforts and asked for voluntary buyouts as an option. 

This article originally appeared on Engadget at https://www.engadget.com/big-tech/google-will-let-platforms-and-devices-employees-leave-voluntarily-prior-to-layoffs-130017394.html?src=rss

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© GLENN CHAPMAN via Getty Images

Google chief executive Sundar Pichai speaks during the tech titan's annual I/O developers conference on May 14, 2024, in Mountain View, California. Google on Tuesday said it would introduce AI-generated answers to online queries made by users in the United States, in one of the biggest updates to its search engine in 25 years. (Photo by Glenn CHAPMAN / AFP) (Photo by GLENN CHAPMAN/AFP via Getty Images)

What will happen to TikTok? A look at the potential buyers.

TikTok may be back online, but the app’s future in the United States is still far from certain. President Donald Trump’s executive order delaying enforcement of the ban was only a temporary reprieve for the company.

While ByteDance was once resistant to the idea of selling TikTok’s US business, that seems to have changed since Trump took office. A ByteDance investor said that striking a deal to keep TikTok in the US is “in everybody's interest." Officials in China have also suggested they are “open” to a deal, according to The Wall Street Journal.

A number of people and companies have signaled some interest in TikTok. Trump himself has said he would like to see a “bidding war” for the app and that the US government should own a stake in the company. What an eventual deal may look like, though, is unclear. These are the offers we currently know about. Trump’s executive order gave the company 75 days to come to an agreement.

Oracle

NPR recently reported that Oracle was working with Trump Administration officials on “a plan to save TikTok that involves tapping software company Oracle and a group of outside investors to effectively take control of the app's global operations.” Under this arrangement, ByteDance “would retain a minority stake in the company” but Oracle would oversee “the app's algorithm, data collection and software updates.”

Headed up by Trump pal Larry Ellison, TikTok has an existing partnership with Oracle. The cloud company already hosts TikTok’s US user data and the company was a key part of TikTok’s original negotiations to remain operational in the US under a plan called Project Texas. (Those negotiations abruptly fell apart in 2022.)

Trump also previously signed off on a deal for Oracle and Walmart to acquire a 20 percent stake in TikTok in 2020, when the president tried to ban the app during his first term. That deal never materialized. Now, Trump’s position on Oracle is unclear. He told reporters that Oracle was not among the “many people” with whom he had discussed a deal for TikTok. (Ellison, notably, has been at the White House in recent days. He joined Trump and OpenAI CEO Sam Altman for the announcement of the Stargate Project.)

Microsoft

Microsoft is reportedly also interested in playing a role in TikTok’s future, according to the same NPR story, which said Microsoft was among the “other potential investors” involved in the talks with Oracle. Trump seemingly confirmed this. When asked directly if Microsoft was interested in buying TikTok this week, Trump responded “I would say yes.”

As with Oracle, this isn’t the first time Microsoft has attempted to acquire the social media company. Microsoft was in talks to buy TikTok in 2020 and take over its US business, but the deal abruptly fell apart. Microsoft CEO Satya Nadella later described it as “the strangest thing I’ve ever sort of worked on.”

Perplexity AI (and maybe the US government)

Just before TikTok briefly went offline, Perplexity AI threw its hat into the ring, offering a deal to ByteDance that “would “create a new entity combining Perplexity, TikTok US and New Capital Partners.”

Since then, Perplexity has reportedly tweaked its proposal. According to the Associated Press, the AI company is now floating a plan that calls for the “U.S. government to own up to half of that new structure once it makes an initial public offering of at least $300 billion.” Under this plan, ByteDance would keep a minority stake in the company and “would contribute TikTok’s U.S. business without the proprietary algorithm that fuels what users see on the app.”

MrBeast

YouTuber MrBeast, also known as Jimmy Donaldson, joked on X about buying TikTok ahead of the initial ban. He later said that “so many billionaires” had reached out to him about making an offer that he was going to try to actually pull it off.

Okay fine, I’ll buy Tik Tok so it doesn’t get banned

— MrBeast (@MrBeast) January 14, 2025

At least one group has already confirmed his involvement, along with other “high-net-worth individuals” looking to make an “all-cash offer.” That group, led by employer.com founder Jesse Tinsley also reportedly includes Roblox CEO David Baszucki. According to Bloomberg, together they have put together “significantly” more than $20 billion for a bid, though it’s not clear how seriously their offer is being considered. Bloomberg notes that there’s also a possibility that MrBeast may attach himself to other bids.

Project Liberty

Another set of investors that’s proposed a bid to buy TikTok is a group known as Project Liberty. Led by investor Frank McCourt, it includes Kevin O’Leary of Shark Tank fame. The group initially came forward before the ban took effect. However, it’s not clear where they stand at the moment.

This deal changes by the hour. ByteDance itself is a very successful company. It's worth about $250 billion, of which only 8.9% is TikTok USA. So while we're focused on TikTok USA, the company could abandon it, just turn it off if they wanted.

There's been a lot of hype from… pic.twitter.com/WRRSM224j5

— Kevin O'Leary aka Mr. Wonderful (@kevinolearytv) January 29, 2025

O’Leary previously told CNBC that deals involving a government stake may not comply with the law. “That 50/50 deal, I would love to work with Trump on, so would every other potential buyer ... But the problem with some of these ideas is they are inconsistent with the ruling of the Supreme Court,” he said. “I would love to do a deal, if the law provided for it, but I don’t have the luxury of breaching the order of Congress.”

This week, he said that the deal "changes by the hour," writing on X that iIt's clear to me now that we're going to have to do a dance between the original owners, the founders of ByteDance itself, and interpreting the law of what Congress and Supreme Court has upheld."

What’s next?

So where does all this leave TikTok? For now, the company is in the same limbo it’s been in since it was briefly taken offline. The app is still not available in Apple or Google’s app stores and it could go down again if the company is unable to reach a deal.

For now, though, it seems both the government and ByteDance are much more willing to negotiate than they have been in the past. While these are all the semi-credible plans we know about now, the situation is likely to change over the next few weeks as the various sides attempt to hammer out a viable deal. We’ll keep this post updated as new details emerge.

This article originally appeared on Engadget at https://www.engadget.com/social-media/what-will-happen-to-tiktok-a-look-at-the-potential-buyers-000110723.html?src=rss

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Photo illustration of TikTok app logo on a smartphone screen displayed with the American flag (USA). Amsterdam, the Netherlands on January 2025 (Photo by Nicolas Economou/NurPhoto via Getty Images)
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