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Today — 11 January 2025Main stream

Everything we know (and think we know) about the Nintendo Switch 2

11 January 2025 at 08:00
A photo of Genki’s Nintendo Switch 2 mockup.
Photo by Antonio G. Di Benedetto / The Verge

Leaks and rumors supported by multiple third-party manufactures make up the bulk of info out there about the new Switch.

Nintendo’s announcement of the Switch successor is imminent. Just how imminent is anyone’s guess with the company stating that it would reveal info on the console before the end of its fiscal year in March. Rumors regarding the new Switch have been circulating for more than a year, but with less than two months to go until the promised deadline, and in the absence of any real information from Nintendo itself, speculation about the console, its specs, physical profile, and more have reached a fever pitch. So before the official reveal, here’s everything we think we know about Nintendo’s next console.

The only concrete, Nintendo-confirmed piece of information we know about the new console is that it’ll be backwards compatible with the Switch. Everything else has come by way of leaks and info supplied by third-party manufacturers. Late last year, one such manufacturer, Dbrand, debuted its Killswitch carrying case meant for the Switch 2. According to Dbrand CEO Adam Ijaz, the Killswitch is based on the “actual dimensions” of the new console obtained from a “3D scan of the real hardware.” But in an interview with The Verge, he declined to say exactly how or where Dbrand obtained such information.

A render of Dbrand’s Killswitch 2 case, with a mockup of the Nintendo Switch 2 inside it. Image: Dbrand
Dbrand’s render of its Killswitch 2 case.

If the Killswitch’s design is indeed derived from the real thing, the new console will be larger than the Switch OLED with an 8-inch screen, and feature a kickstand that will span the length of the console similar to the OLED model. That the new Switch will be larger than previous iterations is supported by leaks and info from other accessory manufacturers as well as the idea that the Joy-Con controllers will attach via magnet instead of sliding and snapping into place. The new controller design will also incorporate magnets in the joysticks to combat against the dreaded “Joy-Con drift” that plagues the Switch even now.

CES 2025 provided even more fodder for the rumor mill, with accessory manufacturer Genki showing off a 3D printed mock-up of the console on the show floor. In an interview with The Verge, Genki CEO Eddie Tsai went into detail about what he knows about the new Switch reaffirming rumors regarding its larger size, magnetic Joy-Con, and more.

While there’s a lot of speculation and potential evidence about what the new console will look like, there’s less circulating about what it can actually do. Beyond an alleged photo of the console’s motherboard, there hasn’t been much out there about the console’s hardware specifications. Because Nintendo has never made consoles at the bleeding edge (or, honestly, even the cutting one) of graphics or processing power, it’s hard to guess how well the console will perform or what additional features, like a microphone, it’ll have.

Though the console’s internals remain a mystery, we do know that it’ll be backwards compatible with Switch games. We can also reasonably guess at least one game that’ll be a launch title: Metroid Prime 4. Announced in 2017, and undergoing a change of studio and a development reboot two years later, Nintendo debuted gameplay footage for the first time last year and shared a soft launch window of 2025. When Twilight Princess launched in 2006, it debuted on both the GameCube and served as a launch title for the Wii. Breath of the Wild was also cross-gen, debuting on the Wii U while launching with the Switch in 2017.

A white, 3D-printed mockup of a Nintendo Switch 2 held in a hand above Valve’s Steam Deck. Photo by Antonio G. Di Benedetto / The Verge
At CES 2025, The Verge saw a 3D printed mockup of the Nintendo Switch 2, here it is next to the Steam Deck.

Knowing that the new Switch and Metroid Prime 4 both launch in 2025 and with Twilight Princess and BotW as examples, it’s speculated that the reason for Metroid 4’s long stint in development hell was, at least in part, because the game was being tooled for both the Switch and its successor. Also, you just can’t have a new Nintendo console without a Mario game. Super Mario Odyssey was a Switch launch title, and though there’s been other new releases like Super Mario Wonder, there hasn’t been a new, standalone (put down your pitchforks Bowser’s Fury fans) 3D Mario game since then. It’s all but assured one will be announced with the new Switch. The recently announced Pokémon Legends: Z-A is also a good launch title candidate as Nintendo curiously worded the game’s debut trailer with “releasing simultaneously worldwide on Nintendo Switch in 2025.”

For all the rumors and reasonable guesses supported by increasingly convincing evidence, it’s helpful to remember that at the end of the day, we’re still talking about Nintendo. The company has always tread a separate and unpredictable path from the other two major console manufacturers and that oddball strategy has mostly worked very well. Though the company is not immune to the same layoffs and delays (the Switch 2 was originally pegged for a 2024 release) plaguing its peers and indeed has its own manifold issues with how it treats and pays its employees and contractors, of the major publishers, it seems to be the one that is best navigating the current crisis ravaging the industry.

It is folly trying to predict what Nintendo will do, and that applies to its new console. All we can count on is that it’s coming soon, and when it arrives, it’ll be big.

Before yesterdayMain stream

AGDQ’s best moments happen when you least expect them

8 January 2025 at 13:56
Photo of an empty DX Racer chair customized in white and blue with the Games Done Quick logo
Photo: Wes “Fish” Chan / Games Done Quick

Awesome Games Done Quick, the annual charity speedrunning marathon is in full swing, already amassing over $500,000 for the Prevent Cancer Foundation. With three more days to go, there’s a great many runs of popular games coming up. But relying on the schedule or your own preferences to determine when to tune in is a surefire way to miss the best AGDQ has to offer.

Take today, for example. I’ve never played Batman Forever: The Arcade Game, but after watching the speedrun, I might have to. It’s a Batman-flavored beat-’em-up that bears precious little resemblance to the movie it’s based on. The runner, LRock617, chose to play as Robin and within moments of starting the game, I was hooked. The graphics were reminiscent of the early Mortal Kombat games, appropriate since it was published by Acclaim Entertainment. But there was a surreality to them that — when combined with Robin’s overpowered abilities (like one that has him essentially go Super Saiyan), the runner’s charisma in explaining what’s happening, and the audience getting in on the fun with funny donation messages — gave the run an absurd goofiness that was a sorely needed shot in the arm at 9AM on a Wednesday morning....

Read the full story at The Verge.

Former Annapurna leads take charge of Take-Two’s discarded indie games

7 January 2025 at 09:57
Stray by Annapurna Interactive
Annapurna Interactive is known for its quality of indie titles including the cat adventure game Stray. | Image: Annapurna Interactive

The games published under Private Division, Take-Two Interactive’s former indie label, are under new management. Bloomberg reports that the former employees of Annapurna Interactive have formed a new, as-yet-unnamed company that will take over Private Division’s games portfolio.

Last year, Take-Two sold off the indie label to a then unnamed buyer that Bloomberg reports is Haveli Investments, a private equity firm based in Texas. Also last year, the staff at Annapurna Interactive, the games arm of the Annapurna Pictures media company, resigned en masse sparking questions about the fate of its own portfolio of games. The resignations came after negotiations to spin off Annapurna Interactive into its own independent company apparently broke down. Annapurna’s former employees have come together with Haveli Investments to form a new company and Bloomberg reports that Private Division’s existing employees will face layoffs but the details are currently unclear.

The new company will oversee Private Division’s existing and in-development titles including the Lord of the Rings-meets-Animal Crossing game Tales of the Shire, due out in March, and Pokémon developer Game Freak’s forthcoming game codenamed Project Bloom.

Sony is giving the PS5’s accessories an all-black makeover

7 January 2025 at 06:22
Photo of the PS5 family of accessories in midnight black including a dual sense controller, both PS5 console models, a dual sense edge controller, the pulse wireless headphones, PlayStation Portal, and pulse explore wireless earbuds.
Image: Sony

You can finally make your PS5 gaming set up all black everything. Sony has announced that it will soon release the rest of the PS5 suite of accessories in the midnight black colorway.

Sony’s offering the Dual Sense Edge Controller, the Pulse wireless headphones and earbuds, and the PlayStation Portal in sleek and sexy midnight black to match the PS5 cover and Dual Sense controller it released back in 2021.

Though the announcement wasn’t specifically apart of the CES celebrations, it did neatly coincide with the news that Sony’s giving Helldivers the Sonic and Mario treatment. The company also announced that its Horizon Zero Dawn adaptation is no longer a TV show produced by Netflix but a full-fledged movie that’ll cover Aloy’s exploits in the first game, and that the second season of The Last of Us is coming to HBO in April.

PlayStation’s website has the details on pricing for the electronics with pre-orders starting on January 16th.

If you’d rather wait, the accessories will hit retailers on February 20th.

Marvel Rivals is adding The Fantastic Four with its first season update

6 January 2025 at 10:46
Screenshot from Marvel Rivals season one annoucement trailer featuring The Fantastic Four charging a mansion that has been taken over by the villain Dracula.
Image: Net Ease Games

With the Marvel Rivals train firmly on its way, it’s time to start the game’s first official season. In a short trailer, Marvel Rivals developer Net Ease has announced that season 1 begins later this week on January 10th.

According to the trailer, season 1 features the arrival of Dracula who plunges New York City into eternal night by *checks notes* teaming up with Dr. Doom to tamper with the moon’s orbit. (Hey, it’s a comic book game, weird nonsensical stuff is supposed to happen.) Apparently Dracula has imprisoned Dr. Strange in a pocket dimension and has also unleashed a horde of vampires because messing with the moon just wasn’t enough.

To fight against this nefarious plot, Rivals will add four new characters to the game’s roster — The Invisible Woman, The Human Torch, Mr. Fantastic, and The Thing — the hero collective known as The Fantastic Four. Throughout the week leading up to season’s launch, players will be get a first look at the new heroes and their abilities starting January 7th. The addition also has a bit of synergy with the larger Marvel Cinematic Universe as The Fantastic Four movie starring Pedro Pascal and Vanessa Kirby releases in July of this year.

✨ Season 1 Kickoff Awaits!

Join Emiru, xQc, and their creator friends for a thrilling sneak peek of Mister Fantastic and the Invisible Woman! Tune in live on January 7th at 2 PM PST. Don't miss the action!

Catch the streams here:
xQc: https://t.co/kIYnE4tEso
Emiru:… pic.twitter.com/kfzXbGMs2g

— Marvel Rivals (@MarvelRivals) January 6, 2025

Marvel Rivals appears to be scratching the hero shooter itch reminiscent of the early days of the original Overwatch. Developer Net Ease announced that the game has surpassed 20 million players shortly after the free-to-play game’s launch in early December.

There’s a reason Metaphor: ReFantanzio’s battle music sounds as cool as it does

24 December 2024 at 09:00
Key art from Metaphor: ReFantanzio featuring a blue haired boy wearing a white coat sitting on a throne behind the text “Metaphor: ReFantanzio” with a small woman with red hair in the foreground.
Image: Atlus

Metaphor: ReFantanzio is one of 2024’s best games racking up a stack of Game Awards including best RPG, best art direction, and best narrative. But one category in which Metaphor particularly stood out was its music. The soundtrack, produced by Shoji Meguro – the long-time music director of the Persona series, is one of the outstanding achievements in video game music this year, particularly its battle theme which became a viral hit. In an interview with The Verge, Meguro talked about his work on the Metaphor soundtrack including what went into what is perhaps the coolest piece of video game battle music ever made.

Meguro, known for his work producing the pop-y, jazzy vibes of the Persona soundtracks, acknowledged that Metaphor’s heavy orchestral / choral sound is not something Persona fans would expect from him and definitely outside his own wheelhouse. He said in order to effectively change gears from Persona to Metaphor, he had to relearn classical music theory.

“But that’s what makes creating this score so exciting,” he said. “When I was first told about Metaphor: ReFantazio, I was told it would be an epic, high-fantasy RPG. And immediately I heard the sound of great...

Read the full story at The Verge.

Sonic 4 is speeding into theaters in 2027

19 December 2024 at 09:59
Screenshot from Sonic The Hedgehog 3 featuring a closeup of Shadow the Hedgehog.
Image: Paramount

Variety is reporting that Paramount Pictures is planning to extend the Sonic The Hedgehog trilogy by yet another movie. Sonic The Hedgehog 4 has been greenlit with a target release window of spring 2027.

The news comes mere hours before Sonic The Hedgehog 3 releases in theaters on Friday December 19th. The movie once again stars Ben Schwartz as Sonic, Colleen O’Shaughnessey and Idris Elba as his friends Tails and Knuckles, with Jim Carey returning as their nemesis Dr. Ivo Robotnik. Sonic 3 will also feature the arrival of Keanu Reeves playing Sonic’s on-again off-again enemy-turned-friend Shadow The Hedgehog.

With Sonic 3 anticipating tidy profits as North America prepares for the Christmas / New Year’s moviegoing season, developing a fourth movie makes sense. There are several rogue characters from the Sonic universe aiming for their silver screen debut. (See what I did there?) Neither Variety nor Paramount Pictures have confirmed any plot details or who might get their Sonic movie debut. We’ll probably get a hint though, in the post-credits for Sonic 3.

Sony now owns a much bigger piece of FromSoftware’s parent company

19 December 2024 at 06:54
A screenshot from the video game Elden Ring.
Image: FromSoftware

Sony has announced that it has increased its holdings in Japanese media giant and FromSoftware parent company Kadokawa Corporation. Sony acquired the shares for 50 billion yen or roughly $300 million, bringing its total ownership to 10 percent and making it the Kadokawa’s largest shareholder.

The news comes after earlier rumors that Sony was considering acquiring the company outright. Kadokawa confirmed that Sony had expressed interest in acquiring shares, but that, at the time, no decision had been made. An acquisition would have brought Kadokawa’s considerable holdings in Japanese movie, television, publishing, and video game production — which includes the Elden Ring developer and Danganronpa studio Spike Chunsoft — under Sony’s control.

Getting its hands on more IP seems to be the name of Sony’s game with this announcement. According to the press release, Sony and Kadokawa will, “discuss specific initiatives for collaboration” regarding adaptation, development, and production of Kadokawa IP. Or to put it more simply, there’s now a not-small chance that an Elden Ring live-action movie might be on the way.

Walmart starts its own Game Informer-style gaming site

17 December 2024 at 09:04
A photo collage of a Nintendo Game Boy with a PlayStation controller on the screen.
Image: Cath Virginia / The Verge

The ever-dwindling field of games media has a new player: Walmart. Restart is new website run by Moonrock — a marketing company specializing in bringing brands to video games — and sponsored by the largest retailer in the United States.

A new games site sponsored by Walmart doesn’t seem inherently bad, especially as the games media landscape continues to shrink. Publications are shutting down, ad revenues are drying up, and existing sites now operate with fewer and fewer employees. Earlier this year, Ziff Davis, IGN’s parent company, acquired a handful of media sites including Eurogamer; Rock, Paper, Shotgun; and VG247. In the time since, there have been staff departures and layoffs including buyouts offered to employees earlier this month. According to a report in Aftermath, this latest round of buyouts has apparently left GamesIndustry.biz, a site that’s been around for over 20 years, with only one full-time employee.

Restart’s business model isn’t wholly unique. Before it was unceremoniously shut down earlier this year, Game Informer magazine was owned and operated by GameStop, and for decades Nintendo ran its own magazine. Other websites like IGN, Polygon, and The Verge also run sponsored content and include affiliate links in articles. To survive in the current digital media landscape, the support of deep-pocketed individuals or corporations is all but required. In this regard, Restart is just like any other publication.

According to its editorial mission, “Restart is sponsored by Walmart, but we operate as an independent site.” The mission statement explains that while its articles will feature affiliate links to Walmart products, the site itself will receive no portion of the sale. “We hope you can see this gives us zero incentive to provide biased review scores or other information about a game.”

But Restart is also entering a media landscape where the wall between corporate interests and editorial independence has become perilously thin, and with a few rare exceptions, games media has slowly shifted away from providing readers thoughtful discussion and critique to providing a product that can be monetized to hell and back. That driving ethos is clearly outlined in a post by Moonrock on its Substack. “Restart.run serves as a dynamic hub where gaming content meets retail opportunities, allowing gamers to transition effortlessly from discovering new games to purchasing them on Walmart’s platform.”

Naughty Dog reveals sci-fi game Intergalactic: The Heretic Prophet

12 December 2024 at 20:05
A screenshot from Intergalactic: The Heretic Prophet.

The Game Awards’ final world premiere was Intergalactic: The Heretic Prophet. Developed by Naughty Dog, Intergalactic is a futuristic space opera with the kind of futurepunk vibes that remind me of Cowboy Bebop. That comparison is apt as Intergalactic game director and Naughty Dog studio head Neil Druckmann mentioned on the game’s website that it stars a space bounty hunter. Indeed, the trailer even featured an anime playing in the background reminiscent of Dirty Pair.

Here’s Naughty Dog’s description of the game, from the YouTube trailer:

Set thousands of years in the future, Intergalactic puts players into the role of Jordan A. Mun, a dangerous bounty hunter who ends up stranded on Sempiria — a distant planet whose communication with the outside universe went dark hundreds of years ago. Jordan will have to use all her skills and wits if she hopes to be the first person in over 600 years to leave its orbit.

Tati Gabrielle, who played Prudence Night in the Chilling Adventures of Sabrina, stars as Jordan. Ironically, Gabrielle was part of the cast of another Naughty Dog project playing Jo Braddock in the Uncharted movie. It also will feature comedian and actor Kumail Nanjiani who makes a blink-and-you’ll-miss-it appearance as the bounty Jordan’s after. Druckmann ended Intergalactic’s announcement with the news that Trent Reznor and Atticus Ross have taken a break from winning all the awards for their movie soundtracks to work on the music for the game.

There’s no release date yet, but the game is in development for the PS5.

Split Fiction is the next co-op game from Hazelight Studios

12 December 2024 at 17:54
A screenshot from the video game Split Fiction.
Image: EA

Josef Fares is back and so is his penchant for cursing. The director of Hazelight Studios has returned to The Game Awards to debut his next game: Split Fiction.

Split Fiction is a game that feels very much in Hazelight’s wheelhouse. Like It Takes Two and A Way Out before it, Split Fiction is a two-person split-screen co-op game. In it, two game developers have been trapped in a world they created and must play together to escape.

It’s been a quiet but massively successful handful of years for Hazelight Studios. In 2021, it took home Game of the Year for It Takes Two in which two players must work together to overcome the myriad dangers of their home (and their failing marriage) Honey, I Shrunk The Kids-style.

Earlier this year, the studio announced that It Takes Two sold 20 million copies. Polygon did a deep dive into the game’s sales numbers, determining that it sold at an astonishingly consistent and enviable clip of half a million copies per month since its release in March 2021. A truly remarkable feat given the game had very little marketing outside its initial release window and at a time when most consumers’ multiplayer tastes were wrapped up in “forever games” like Call of Duty: Warzone and Fortnite. With bona fides like that, it’s safe to say folks will be looking at Split Fiction, launching March 6th on PlayStation, Xbox, and PC, with great interest.

FromSoftware debuts a new Elden Ring game

12 December 2024 at 17:44
The logo for Elden Ring Nightreign.
Image: Bandai Namco

FromSoftware, the studio that just this month said it was “not really considering developments such as an Elden Ring 2,” has revealed a game that looks a lot like it could be Elden Ring 2.

Elden Ring Nightreign is the next entry in the Elden Ring series. The trailer, debuting during this year’s The Game Awards, didn’t share much narrative details, but from the game’s official announcement, it doesn’t seem like game director Hidetaka Miyzaki told a fib. Nightreign goes in a completely different gameplay direction from the base game and the Shadows of the Erdtree DLC. Described as an action survival game, Nightreign is a standalone co-op multiplayer game lets up to three players work together to survive a single day in a parallel universe to the Lands Between.

Players, called Nightfarers, will have up to eight different characters to choose from each with unique abilities and ultimate attacks. Each day, they have to fight through a battery of monsters to ultimately face off against a tough boss.

While we don’t yet know when this takes place in Lands Between chronology, the trailer did show off a ton of gameplay. It appears to be similar to Elden Ring but with a greater emphasis on aggressive, flippy-dippy martial arts moves rather than the slower, more thoughtful combat in Elden Ring and Erdtree. The announcement also mentioned a constantly changing map that shrinks with each day along with abilities and gear players can use to customize their characters upon death. Taken all together, it sounds like FromSoftware put a little Hades chocolate in the Elden Ring peanut butter with a dash of Fortnite co-op and Overwatch hero classes for flavor.

FromSoftware has, so far, only confirmed Xbox, PlayStation, and PC platforms and, surprisingly, a release date. Elden Ring Nightreign will launch sometime next year.

Sony brings back original PlayStation boot screen with PS5 anniversary update

2 December 2024 at 08:32
Screenshot of the original PlayStation boot screen which reads “Sony Computer Entertainment”
Image: PlayStation

There are certain sounds that just feel good to the over 30 set. There’s the sound of dial-up internet or the new message jingle on AIM or MSN Messenger. Most of these nostalgic noises have been replaced with new ones or lost to time, but PlayStation has revived one in celebration of its 30th anniversary. Yeah, you know the one.

Play this to immediately disarm any gamer over 30.

For a limited time, players can customize their PS5 UI using themes from throughout PlayStation’s past. Choose a theme from any of the four previous PlayStation consoles and a special 30th anniversary theme. I’m guessing most players will go with the OG PSX theme while a fair number will likely settle on the PS2.

In addition to these slick-ass PS5 themes,...

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Baldur’s Gate 3 has yet another big patch on the way

27 November 2024 at 13:39
Screenshot from Baldur’s Gate 3 featuring three party members from left to right, Karlach, Lae’zel, and Shadowheart frozen in humorous action poses to illustrate the game’s forthcoming photo mode.
Image: Larian Studios

Larian Studios isn’t done with big updates for Baldur’s Gate 3 just yet. The studio is planning yet another quality-of-life update for the game with Patch 8.

“Arriving next year, this update will introduce some of the most eagerly awaited features to BG3: cross-play, and photo mode, along with 12 new subclasses,” Larian wrote on its Steam Community page.

Cross play will introduce multiplayer capabilities between any of the game’s platforms including Steam, PC, Mac, Xbox, and PlayStation. Cross platform multiplayer progression will also be added.

Another big community ask that Patch 8 will satisfy is the addition of photo mode. The feature will come with a robust suite of options including poses for party members, picture frames, photo...

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