Faced with an aging population and labor shortages, Japanese businesses are increasingly relying on service robots to supplement their workforce, according to Bloomberg. Research firm Fuji Keizai projects the country’s service robot market to nearly triple by 2030, to ¥400 billion ($2.7 billion). Potentially driving that growth: The Recruit Works Institute projects that the country […]
On Friday, Apple officially delayed the release of its promised iOS 18 Siri features. Those features, including personal context, on-screen awareness, and in-app actions, will now release “in the coming year.” We had already received hints that these features would be delayed, but now we know for sure. This leaves the question, what went wrong?
A mockup of the iPhone 17 Air from YouTube channel iDeviceHelp.
Apple is expected to release its thinnest phone yet later this year with the iPhone 17 Air. Rumors have held that the phone will be thinner than the 6.9mm iPhone 6 was, but recent leaks give us a better idea than we’ve had before of what to expect.
Rumors of the iPhone 17 Air’s dimensions have ranged over the last several months, but a recent one from leaker Ice Universe puts it at just 5.5mm thick, something that Ming-Chi Kuo predicted in January. Another analyst, Jeff Pu, said before that it would be more like 6mm.
But where Kuo said the phone will have a 6.6-inch screen, Ice Universe says it’ll actually be 6.9 inches like the iPhone 17 Pro Max — they say both phones will have the same “length, width, screen size, and bezel” as the iPhone 16 Pro Max. Later, they posted a video showing an apparent render of the device.
Exclusive: iPhone 17 Air will take my money away, which is very attractive and can be used as a great queen model. pic.twitter.com/hdctu3mtXr
On Friday, YouTuber iDeviceHelp posted a video in collaboration with leaker Majin Bu, who published similar-looking renders last month. iDeviceHelp claims to be showing mockups of the standard, Pro Max, and Air models “based on internal documents.” The video lingers on the edge of the phone at moments, and I was immediately struck by how much seeing it reminded me of looking edge-on at the 5.1mm 13-inch M4 iPad Pro, the one Apple device thinner than this is rumored to be.
It’s hard not to also notice the Google Pixel-like camera bar stretching left-to-right on the back of iDeviceHelp’s mockups of the iPhone 17 Air and Pro Max. It’s unclear whether the bar is functional or just Apple trying out some new aesthetic, but I welcome it all the same, if for no other reason than my iPhone 15 Pro is so dang floppy when laying on its back on my desk. iDeviceHelp demonstrated with the 17 Pro Max mockup that the bar seems to help there. But in both cases, the rear cameras themselves still stick up out of the bar, so it may not be perfect. Oh well, maybe next year.
As for the rest of the design, these renders and mockups appear to show it with buttons in all the same places as current iPhones (not counting the iPhone 16E, which lacks the Camera Control button), along with a USB-C port and speaker holes on the bottom. The phone is also expected to have a Dynamic Island and Face ID on the front. We won’t likely know for sure how close the renders are until September, when Apple typically reveals its latest batch of flagship iPhones.
The CEO of Colossal, a startup that aims to use genetic editing techniques to bring back extinct species, including the wooly mammoth, assured audiences at SXSW that the company has no plans to create a real-life Jurassic Park — lest there was any doubt. “Modern conservation isn’t working […] and we’re gonna need a ‘de-extinction’ […]
The FAQ says that players will be prompted to link the two the first time they load the game. And if you unlink later, you “will be constrained to relinking to only that specific and originally linked” Microsoft account.
The requirement stings given that there’s no cross-platform saving, so the progress you make in the PS5 version isn’t reflected in the Xbox version. It’s the same situation for the Steam version, as the FAQ points out. As the page also notes, Horizon 5 players will need a PlayStation Plus subscription to access the game’s multiplayer feature, and there are “no plans for a disc release.”
When Forza Horizon 5 releases on the PS5 on April 29th, it will be the latest Xbox exclusive to make the leap to Sony’s console, joining games like Sea of Thieves, which also requires you to link a Microsoft account before you can play.
Gamers haven’t been keen on required account linking when Sony has done it in the past. The company actually removed a requirement for you to sign in with your PSN account for some PC versions of some games, including Helldivers 2and, more recently, God of War Ragnarök and Horizon Zero Dawn Remastered.
After months of Retroid Pocket Mini buyers reporting issues with the appearance of games when using shaders, Retroid has opened a new return window for people seeking a refund. But there are limitations. Per a screenshot shared by Retro Game Corps, the China-based company said in a Discord message that the return window will be open only from March 8 to March 14, only 200 overseas returns will be accepted and customers will have to pay for shipping. As consolation, the company is offering all owners “a $10 stackable coupon for the upcoming Retroid Flip2 and Retroid Classic.”
Retroid released a statement about the RP Mini screen issue:
- March 8-14 return window for those affected - Returns capped to 200 units to limit a flood of returns for unrelated reasons - Asking customer to pay return shipping - $10 stackable coupon for all RP Mini customers pic.twitter.com/UpLN9rPL3a
Retroid Pocket Mini owners have been trying to get to the bottom of the issue since shortly after the device’s release last fall. As RetroHandhelds explains, “The shader issue is mostly only noticeable when specific CRT shaders are applied to older games. Users can expect to see misplaced scanlines, uneven pixels, or a slightly distorted image” in such cases. After much back and forth, the company recently said the issue can’t be fixed, linking it to the screen driver, Discord screenshots shared by RetroHandhelds show.
Prior to the latest update from Retroid, some buyers said their return requests were denied. In the Discord message this weekend, the company said, “Please note that this is a large and costly endeavor for our team, and we expect a lot of return requests outside of screen-related issues.” Further down, it added, “For users who do not heavily rely on CRT shaders or pixel grid effects, we encourage you to reserve this opportunity for those who genuinely need it.”
This article originally appeared on Engadget at https://www.engadget.com/gaming/retroid-says-it-will-accept-limited-pocket-mini-returns-due-to-screen-scaling-issue-183143391.html?src=rss
While we aren’t getting a new Apple Vision Pro model in 2025 as some may have hoped, Bloomberg’s Mark Gurman reports that Apple is planning a ‘feature-packed release’ for visionOS 3 this year at WWDC.
Last week, Apple hit us with a little bit of a surprise, and introduced the with an A16 chip. The new iPad wasn’t much of a surprise, but the A16 chip certainly was. Rumors had long suggested that we should expect an A17 Pro chip, but that never came to fruition.
However, the A16 chip might provide a special perk, one that assures the product can stay around at its $349 price tag in the short term.